[DirectX 5 Programmer's Reference] Joystick Device Constants (85.7142857142857%)
DirectX Foundation > DirectInput > DirectInput Reference > Device Constants
[DirectX 6 Programmer's Reference] Joystick Device Constants (85.7142857142857%)
DirectX Foundation > DirectInput > DirectInput Reference > Device Constants
[DirectX 8.1 C/C++ Programmer's Reference] Joystick Device Constants (83.3333333333333%)
DirectX 8.1 (C++) > DirectInput > DirectInput C/C++ Reference > Device Constants
[DirectX 7 Programmer's Reference] Joystick Device Constants (71.4285714285714%)
Microsoft DirectX 7.0 > DirectInput > DirectInput Reference > DirectInput C/C++ Reference > Device Constants
[DirectX 8.1 C/C++ Programmer's Reference] Joystick Data (45.7595907928389%)
DirectX 8.1 (C++) > DirectInput > Using DirectInput > DirectInput Device Data
[DirectX 8.1 Visual Basic Programmer's Reference] Joystick Data (45.7595907928389%)
DirectX 8.1 (Visual Basic) > DirectInput > Using DirectInput > DirectInput Device Data
[DirectX 6 Programmer's Reference] Joystick Data (44.7569169960474%)
DirectX Foundation > DirectInput > DirectInput Essentials > DirectInput Device Data
[DirectX 7 Programmer's Reference] Joystick Data (44.7569169960474%)
Microsoft DirectX 7.0 > DirectInput > DirectInput Essentials > DirectInput Device Data
[DirectX 7 Programmer's Reference] Joystick Sample (42.2737068965517%)
Microsoft DirectX 7.0 > DirectInput > DirectInput Tools and Samples > DirectInput Visual Basic Samples
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DirectX Foundation > DirectInput > DirectInput Essentials > DirectInput Device Data > Joystick Data
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DirectX 8.1 (C++) > DirectInput > DirectInput C/C++ Samples
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DirectInput > Reference
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[DirectX 8.1 Visual Basic Programmer's Reference] Joystick Sample (25.9637237762238%)
DirectX 8.1 (Visual Basic) > DirectInput > DirectInput Visual Basic Samples
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