[DirectX 8.1 C/C++ Programmer's Reference] Light Mapping with Textures (68.4313725490196%)
DirectX 8.1 (C++) > DirectX Graphics > Programmers Guide > Using Direct3D > Textures > Texture Blending
[DirectX 8.1 Visual Basic Programmer's Reference] Light Mapping with Textures (68.4313725490196%)
DirectX 8.1 (Visual Basic) > DirectX Graphics > Programmers Guide > Using Direct3D > Textures > Texture Blending
[DirectX 6 Programmer's Reference] Light Mapping With Textures (64.5152505446623%)
DirectX Foundation > Direct3D Immediate Mode > Direct3D Immediate Mode Essentials > Textures > Texture Blending
[DirectX 7 Programmer's Reference] Light Mapping With Textures (64.5152505446623%)
Microsoft DirectX 7.0 > Direct3D > Direct3D Immediate Mode > Direct3D Immediate Mode Essentials > Textures > Texture Blending
[DirectX 7 Programmer's Reference] Light Color Types and Sources (24.2289784252259%)
Microsoft DirectX 7.0 > Direct3D > Direct3D Immediate Mode > Direct3D Immediate Mode Essentials > Lighting and Materials > Mathematics of Direct3D Lighting
[DirectX 6 Programmer's Reference] Light Direction (23.8246434937611%)
DirectX Foundation > Direct3D Immediate Mode > Direct3D Immediate Mode Essentials > Lighting and Materials > Lights > Light Properties
[DirectX 7 Programmer's Reference] Light Direction (23.8246434937611%)
Microsoft DirectX 7.0 > Direct3D > Direct3D Immediate Mode > Direct3D Immediate Mode Essentials > Lighting and Materials > Lights > Light Properties
[DirectX 6 Programmer's Reference] Light Attenuation Over Distance (23.6728048990857%)
DirectX Foundation > Direct3D Immediate Mode > Direct3D Immediate Mode Essentials > Lighting and Materials > The Mathematics of Direct3D Lighting
[DirectX 7 Programmer's Reference] Light Attenuation Over Distance (23.6728048990857%)
Microsoft DirectX 7.0 > Direct3D > Direct3D Immediate Mode > Direct3D Immediate Mode Essentials > Lighting and Materials > Mathematics of Direct3D Lighting
[DirectX 6 Programmer's Reference] Light Position, Range and Attenuation (23.5994182685359%)
DirectX Foundation > Direct3D Immediate Mode > Direct3D Immediate Mode Essentials > Lighting and Materials > Lights > Light Properties
[DirectX 7 Programmer's Reference] Light Position, Range and Attenuation (23.5994182685359%)
Microsoft DirectX 7.0 > Direct3D > Direct3D Immediate Mode > Direct3D Immediate Mode Essentials > Lighting and Materials > Lights > Light Properties
[DirectX 8.1 C/C++ Programmer's Reference] Light Direction (23.125%)
DirectX 8.1 (C++) > DirectX Graphics > Programmers Guide > Using Direct3D > Lights and Materials > Light Properties
[DirectX 8.1 Visual Basic Programmer's Reference] Light Direction (23.125%)
DirectX 8.1 (Visual Basic) > DirectX Graphics > Programmers Guide > Using Direct3D > Lights and Materials > Light Properties
[DirectX 6 Programmer's Reference] Light Type (22.8987175678352%)
DirectX Foundation > Direct3D Immediate Mode > Direct3D Immediate Mode Essentials > Lighting and Materials > Lights > Light Properties
[DirectX 8.1 C/C++ Programmer's Reference] Light Position, Range, and Attenuation (22.6864035087719%)
DirectX 8.1 (C++) > DirectX Graphics > Programmers Guide > Using Direct3D > Lights and Materials > Light Properties
[DirectX 8.1 Visual Basic Programmer's Reference] Light Position, Range, and Attenuation (22.6864035087719%)
DirectX 8.1 (Visual Basic) > DirectX Graphics > Programmers Guide > Using Direct3D > Lights and Materials > Light Properties
[DirectX 8.1 C/C++ Programmer's Reference] Light Type (22.1990740740741%)
DirectX 8.1 (C++) > DirectX Graphics > Programmers Guide > Using Direct3D > Lights and Materials > Light Properties
[DirectX 8.1 Visual Basic Programmer's Reference] Light Type (22.1990740740741%)
DirectX 8.1 (Visual Basic) > DirectX Graphics > Programmers Guide > Using Direct3D > Lights and Materials > Light Properties
[DirectX 8.1 C/C++ Programmer's Reference] Light Color (21.2731481481481%)
DirectX 8.1 (C++) > DirectX Graphics > Programmers Guide > Using Direct3D > Lights and Materials > Light Properties
[DirectX 8.1 Visual Basic Programmer's Reference] Light Color (21.2731481481481%)
DirectX 8.1 (Visual Basic) > DirectX Graphics > Programmers Guide > Using Direct3D > Lights and Materials > Light Properties