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[DirectX 8.1 C/C++ Programmer's Reference] Output Data (75%)
DirectX 8.1 (C++) > DirectInput > Using DirectInput > DirectInput Device Data
[DirectX 8.1 Visual Basic Programmer's Reference] Output Data (75%)
DirectX 8.1 (Visual Basic) > DirectInput > Using DirectInput > DirectInput Device Data
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DirectX Foundation > DirectInput > DirectInput Essentials > DirectInput Device Data > Joystick Data
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DirectX 8.1 (C++) > DirectX Graphics > Reference > Vertex Shader Reference > Registers
[DirectX 8.1 Visual Basic Programmer's Reference] Output Registers (23.5671936758893%)
DirectX 8.1 (Visual Basic) > DirectX Graphics > Reference > Vertex Shader Reference > Registers