[DirectX 7 Programmer's Reference] Render States (65.2149321266968%)
Microsoft DirectX 7.0 > Direct3D > Direct3D Immediate Mode > Direct3D Immediate Mode Essentials > Direct3D Devices > Device States
[DirectX 8.1 C/C++ Programmer's Reference] Render States (51.2443438914027%)
DirectX 8.1 (C++) > DirectX Graphics > Programmers Guide > Direct3D Appendix > Device States
[DirectX 8.1 Visual Basic Programmer's Reference] Render States (51.2443438914027%)
DirectX 8.1 (Visual Basic) > DirectX Graphics > Programmers Guide > Direct3D Appendix > Device States
[DirectX 6 Programmer's Reference] Render States (44.9652777777778%)
DirectX Foundation > Direct3D Immediate Mode > Direct3D Immediate Mode Essentials > Direct3D Devices > Using Devices > Rendering
[DirectX 6 Programmer's Reference] Render Command Batching State (34.0420534924845%)
DirectX Foundation > Direct3D Immediate Mode > Direct3D Immediate Mode Essentials > Direct3D Devices > Using Devices > Rendering > Render States
[DirectX 7 Programmer's Reference] Render Command Batching State (33.5212201591512%)
Microsoft DirectX 7.0 > Direct3D > Direct3D Immediate Mode > Direct3D Immediate Mode Essentials > Direct3D Devices > Device States > Render States
[DirectX 8.1 C/C++ Programmer's Reference] Render Method (27.0032051282051%)
DirectX 8.1 (C++) > DirectShow > DirectShow Reference > MSWebDVD ActiveX Control > MSWebDVD Object
[DirectX 8.1 C/C++ Programmer's Reference] Render Engine (Basic) (24.8315911730546%)
DirectX 8.1 (C++) > DirectShow > DirectShow Editing Services C++ Reference > DirectShow Editing Services Objects
[DirectX 8.1 C/C++ Programmer's Reference] Render Engine (Smart) (24.8315911730546%)
DirectX 8.1 (C++) > DirectShow > DirectShow Editing Services C++ Reference > DirectShow Editing Services Objects
[DirectX 8.1 C/C++ Programmer's Reference] Render from an Index Buffer (18.4294871794872%)
DirectX 8.1 (C++) > DirectX Graphics > Programmers Guide > Advanced Topics > Object Geometry > Index Buffers
[DirectX 8.1 Visual Basic Programmer's Reference] Render from an Index Buffer (18.4294871794872%)
DirectX 8.1 (Visual Basic) > DirectX Graphics > Programmers Guide > Advanced Topics > Object Geometry > Index Buffers