[DirectX 8.1 C/C++ Programmer's Reference] Setting the Stream Source (69.1666666666667%)
DirectX 8.1 (C++) > DirectX Graphics > Programmers Guide > Using Direct3D > Rendering > Rendering Primitives
[DirectX 8.1 Visual Basic Programmer's Reference] Setting the Stream Source (69.1666666666667%)
DirectX 8.1 (Visual Basic) > DirectX Graphics > Programmers Guide > Using Direct3D > Rendering > Rendering Primitives
[DirectX 3 Programmer's Reference] Setting the Render State (40.1681160885833%)
Direct3D > Retained-Mode Overview > Direct3D Retained-Mode Tutorial > Setting up the 3D Environment
[DirectX 8.1 C/C++ Programmer's Reference] Setting the Error Log (39.1666666666667%)
DirectX 8.1 (C++) > DirectShow > Using DirectShow > DirectShow Editing Services > Using DirectShow Editing Services > Logging Errors
[DirectX 8.1 C/C++ Programmer's Reference] Setting the Shading Mode (39.1666666666667%)
DirectX 8.1 (C++) > DirectX Graphics > Programmers Guide > Using Direct3D > Rendering > Shading
[DirectX 8.1 Visual Basic Programmer's Reference] Setting the Shading Mode (39.1666666666667%)
DirectX 8.1 (Visual Basic) > DirectX Graphics > Programmers Guide > Using Direct3D > Rendering > Shading
[DirectX 8.1 C/C++ Programmer's Reference] Setting the Group Media Type (38.9492753623188%)
DirectX 8.1 (C++) > DirectShow > Using DirectShow > DirectShow Editing Services > Using DirectShow Editing Services > Constructing a Timeline
[DirectX 5 Programmer's Reference] Setting the Render State (38.5215053763441%)
DirectX Media > Direct3D Retained-Mode > Direct3D Retained-Mode Overview > Direct3D Retained-Mode Tutorial > Setting up the 3-D Environment
[DirectX 6 Programmer's Reference] Setting the Shade Mode (36.7142857142857%)
DirectX Foundation > Direct3D Immediate Mode > Getting Started with Immediate Mode > 3-D Coordinate Systems and Geometry > Shading
[DirectX 3 Programmer's Reference] Setting up the 3D Environment (36.3750126403074%)
Direct3D > Retained-Mode Overview > Direct3D Retained-Mode Tutorial > Setting up the 3D Environment
[DirectX 8.1 C/C++ Programmer's Reference] Setting Properties on Sources (36.3218390804598%)
DirectX 8.1 (C++) > DirectShow > Using DirectShow > DirectShow Editing Services > Using DirectShow Editing Services > Working with Sources
[DirectX 6 Programmer's Reference] Setting Transformations (36.3153594771242%)
DirectX Foundation > Direct3D Immediate Mode > Direct3D Immediate Mode Essentials > Direct3D Devices > Using Devices
[DirectX 7 Programmer's Reference] Setting Transformations (36.3153594771242%)
Microsoft DirectX 7.0 > Direct3D > Direct3D Immediate Mode > Direct3D Immediate Mode Essentials > Direct3D Devices > Using Devices
[DirectX 7 Programmer's Reference] Setting the Shading Mode (35.7142857142857%)
Microsoft DirectX 7.0 > Direct3D > Direct3D Immediate Mode > Getting Started with Immediate Mode > 3-D Coordinate Systems and Geometry > Shading
[DirectX 5 Programmer's Reference] Setting up the 3-D Environment (34.3548387096774%)
DirectX Media > Direct3D Retained-Mode > Direct3D Retained-Mode Overview > Direct3D Retained-Mode Tutorial > Setting up the 3-D Environment
[DirectX 5 Programmer's Reference] Setting the Perspective Transformation (33.2602055410265%)
DirectX Foundation > Direct3D Immediate Mode > Direct3D Execute-Buffer Tutorial > Working with Matrices
[DirectX 6 Programmer's Reference] Setting the DirectSound Object (33.0011655011655%)
DirectX Foundation > DirectMusic > DirectMusic Essentials > Integrating DirectMusic and DirectSound
[DirectX 7 Programmer's Reference] Setting the DirectSound Object (33.0011655011655%)
Microsoft DirectX 7.0 > DirectMusic > DirectMusic Essentials > Integrating DirectMusic and DirectSound
[DirectX 5 Programmer's Reference] Setting Transformations (32.7522268277626%)
DirectX Foundation > Direct3D Immediate Mode > Direct3D Immediate-Mode Essentials > Viewports and Transformations
[DirectX 8.1 Visual Basic Programmer's Reference] Setting the Viewport Clipping Volume (32.0959595959596%)
DirectX 8.1 (Visual Basic) > DirectX Graphics > Programmers Guide > Using Direct3D > Viewports and Clipping > Using Viewports
[DirectX 3 Programmer's Reference] Setting Up the Application Directory (31.875%)
DirectSetup > DirectSetup Overview > Preparing a DirectX Application for Installation
[DirectX 5 Programmer's Reference] Setting a Rotation Transformation (31.0672230848861%)
DirectX Foundation > Direct3D Immediate Mode > Direct3D Execute-Buffer Tutorial > Working with Matrices
[DirectX 6 Programmer's Reference] Setting Palettes on Nonprimary Surfaces (31.0622710622711%)
DirectX Foundation > DirectDraw > DirectDraw Essentials > Palettes
[DirectX 7 Programmer's Reference] Setting Palettes on Nonprimary Surfaces (31.0622710622711%)
Microsoft DirectX 7.0 > DirectDraw > DirectDraw Essentials > Palettes
[DirectX 6 Programmer's Reference] Setting the DirectSound Buffer Object (30.996660996661%)
DirectX Foundation > DirectMusic > DirectMusic Essentials > Integrating DirectMusic and DirectSound
[DirectX 7 Programmer's Reference] Setting the DirectSound Buffer Object (30.996660996661%)
Microsoft DirectX 7.0 > DirectMusic > DirectMusic Essentials > Integrating DirectMusic and DirectSound
[DirectX 8.1 Visual Basic Programmer's Reference] Setting Transformations (29.5833333333333%)
DirectX 8.1 (Visual Basic) > DirectX Graphics > Programmers Guide > Using Direct3D > About Devices > Using Devices
[DirectX 3 Programmer's Reference] Setting Palettes on Non-Primary Surfaces (28.9880952380952%)
DirectDraw > DirectDraw Interface Overviews > IDirectDrawPalette Interface
[DirectX 2 Programmer's Reference] Setting the Render State (28.0474095796676%)
Direct3D > Retained-Mode Overview > Direct3D Retained-Mode Tutorial
[DirectX 8.1 Visual Basic Programmer's Reference] Setting and Retrieving Global Parameters (26.0207336523126%)
DirectX 8.1 (Visual Basic) > DirectX Audio > Using DirectX Audio > Performance Parameters
[DirectX 2 Programmer's Reference] Setting Up the Virtual Environment (25.5474095796676%)
Direct3D > Retained-Mode Overview > Direct3D Retained-Mode Tutorial
[DirectX 2 Programmer's Reference] Setting Up the Lights (25.0474095796676%)
Direct3D > Retained-Mode Overview > Direct3D Retained-Mode Tutorial
[DirectX 2 Programmer's Reference] Setting the NoDriveTypeAutoRun Value (24.4956140350877%)
AutoPlay > Overview > Tips for Writing AutoPlay Applications
[DirectX 3 Programmer's Reference] Setting the NoDriveTypeAutoRun Value (24.4956140350877%)
AutoPlay > Overview > Tips for Writing AutoPlay Applications
[DirectX 2 Programmer's Reference] Setting up the Windows Environment (24.0768213443735%)
Direct3D > Retained-Mode Overview > Direct3D Retained-Mode Tutorial