[DirectX 7 Programmer's Reference] Shading State (86.5384615384615%)
Microsoft DirectX 7.0 > Direct3D > Direct3D Immediate Mode > Direct3D Immediate Mode Essentials > Direct3D Devices > Device States > Render States
[DirectX 8.1 C/C++ Programmer's Reference] Shading State (74.7737556561086%)
DirectX 8.1 (C++) > DirectX Graphics > Programmers Guide > Direct3D Appendix > Device States > Render States
[DirectX 8.1 Visual Basic Programmer's Reference] Shading State (74.7737556561086%)
DirectX 8.1 (Visual Basic) > DirectX Graphics > Programmers Guide > Direct3D Appendix > Device States > Render States
[DirectX 6 Programmer's Reference] Shading State (65.2777777777778%)
DirectX Foundation > Direct3D Immediate Mode > Direct3D Immediate Mode Essentials > Direct3D Devices > Using Devices > Rendering > Render States
[DirectX 6 Programmer's Reference] Shading (34.3621595795509%)
DirectX Foundation > Direct3D Immediate Mode > Getting Started with Immediate Mode > 3-D Coordinate Systems and Geometry
[DirectX 7 Programmer's Reference] Shading (34.3621595795509%)
Microsoft DirectX 7.0 > Direct3D > Direct3D Immediate Mode > Getting Started with Immediate Mode > 3-D Coordinate Systems and Geometry
[DirectX 8.1 C/C++ Programmer's Reference] Shading (29.7268907563025%)
DirectX 8.1 (C++) > DirectX Graphics > Programmers Guide > Using Direct3D > Rendering
[DirectX 8.1 Visual Basic Programmer's Reference] Shading (29.7268907563025%)
DirectX 8.1 (Visual Basic) > DirectX Graphics > Programmers Guide > Using Direct3D > Rendering
[DirectX 7 Programmer's Reference] Shading Modes (25.1648351648352%)
Microsoft DirectX 7.0 > Direct3D > Direct3D Immediate Mode > Getting Started with Immediate Mode > 3-D Coordinate Systems and Geometry > Shading
[DirectX 8.1 C/C++ Programmer's Reference] Shading Modes (23.2104700854701%)
DirectX 8.1 (C++) > DirectX Graphics > Programmers Guide > Using Direct3D > Rendering > Shading
[DirectX 8.1 Visual Basic Programmer's Reference] Shading Modes (23.2104700854701%)
DirectX 8.1 (Visual Basic) > DirectX Graphics > Programmers Guide > Using Direct3D > Rendering > Shading