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[DirectX 6 Programmer's Reference] Step 6: Changing an Effect (85.7142857142857%)
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[DirectX 8.1 C/C++ Programmer's Reference] Step 6: Changing an Effect (83.3333333333333%)
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[DirectX 5 Programmer's Reference] Step 4: Creating an Effect (80.9065934065934%)
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[DirectX 5 Programmer's Reference] Step 5: Playing an Effect (80.9065934065934%)
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[DirectX 6 Programmer's Reference] Step 5: Playing an Effect (80.9065934065934%)
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[DirectX 6 Programmer's Reference] Step 4: Creating an Effect (80.9065934065934%)
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[DirectX 8.1 C/C++ Programmer's Reference] Step 4: Creating an Effect (78.525641025641%)
DirectX 8.1 (C++) > DirectInput > DirectInput C/C++ Tutorials > Tutorial 4: Using Force Feedback
[DirectX 8.1 Visual Basic Programmer's Reference] Step 3: Creating an Effect (76.8099547511312%)
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[DirectX 8.1 Visual Basic Programmer's Reference] Step 4: Modifying an Effect (75.136165577342%)
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[DirectX 7 Programmer's Reference] Step 5: Play an Effect (63.7362637362637%)
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[DirectX 7 Programmer's Reference] Step 4: Modify an Effect (62.0205774617539%)
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[DirectX 7 Programmer's Reference] Step 3: Create an Effect (62.0205774617539%)
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