[DirectX 8.1 C/C++ Programmer's Reference] Understanding DirectInput (82.3529411764706%)
DirectX 8.1 (C++) > DirectInput
[DirectX 8.1 Visual Basic Programmer's Reference] Understanding DirectInput (78.2051282051282%)
DirectX 8.1 (Visual Basic) > DirectInput
[DirectX 8.1 C/C++ Programmer's Reference] Understanding DirectPlay (60.5347593582888%)
DirectX 8.1 (C++) > DirectPlay
[DirectX 8.1 C/C++ Programmer's Reference] Understanding DirectX Audio (59.5609183844478%)
DirectX 8.1 (C++) > DirectX Audio
[DirectX 8.1 Visual Basic Programmer's Reference] Understanding DirectPlay (56.3869463869464%)
DirectX 8.1 (Visual Basic) > DirectPlay
[DirectX 8.1 Visual Basic Programmer's Reference] Understanding DirectX Audio (55.4131054131054%)
DirectX 8.1 (Visual Basic) > DirectX Audio
[DirectX 8.1 C/C++ Programmer's Reference] Understanding DirectPlay Voice (44.5512820512821%)
DirectX 8.1 (C++) > DirectPlay > Understanding DirectPlay
[DirectX 8.1 Visual Basic Programmer's Reference] Understanding DirectPlay Voice (44.5512820512821%)
DirectX 8.1 (Visual Basic) > DirectPlay > Understanding DirectPlay
[DirectX 7 Programmer's Reference] Understanding Direct3DX Textures (36.0906862745098%)
Microsoft DirectX 7.0 > Direct3D > Direct3DX Utility Library [C++] > Direct3DX Utility Library Essentials > Texturing Support
[DirectX 7 Programmer's Reference] Understanding Texture Files (32.7342047930283%)
Microsoft DirectX 7.0 > Direct3D > Direct3DX Utility Library [C++] > Direct3DX Utility Library Essentials > Texturing Support
[DirectX 7 Programmer's Reference] Understanding Filtering Options (32.4952561669829%)
Microsoft DirectX 7.0 > Direct3D > Direct3DX Utility Library [C++] > Direct3DX Utility Library Essentials > Texturing Support
[DirectX 7 Programmer's Reference] Understanding Texture Coordinates (27.5630801946591%)
Microsoft DirectX 7.0 > Direct3D > Direct3D Immediate Mode > Direct3D Immediate Mode Essentials > Textures > Texture Coordinates
[DirectX 8.1 C/C++ Programmer's Reference] Understanding SMPTE Timecode (19.2307692307692%)
DirectX 8.1 (C++) > DirectShow > Appendixes > SMPTE Timecode