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[DirectX 8.1 Visual Basic Programmer's Reference] Vertex Data Streams (69.1666666666667%)
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[DirectX 6 Programmer's Reference] Vertex Formats (34.4281419661686%)
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[DirectX 8.1 Visual Basic Programmer's Reference] Vertex Shader Reference (34.4137866963954%)
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[DirectX 7 Programmer's Reference] Vertex Formats (33.5948086328353%)
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[DirectX 8.1 C/C++ Programmer's Reference] Vertex Shader Reference (33.5088093208298%)
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[DirectX 6 Programmer's Reference] Vertex Buffers (33.1123524924844%)
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[DirectX 5 Programmer's Reference] Vertex Types (33.0857114012653%)
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[DirectX 7 Programmer's Reference] Vertex Buffers (32.2790191591511%)
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[DirectX 8.1 C/C++ Programmer's Reference] Vertex Legacy Type (30.3477443609023%)
DirectX 8.1 (C++) > DirectX Graphics > Programmers Guide > Using Direct3D > Vertex Data > Fixed Function Vertex and Pixel Processing > Legacy FVF Format
[DirectX 8.1 Visual Basic Programmer's Reference] Vertex Legacy Type (30.3477443609023%)
DirectX 8.1 (Visual Basic) > DirectX Graphics > Programmers Guide > Using Direct3D > Vertex Data > Fixed Function Vertex and Pixel Processing > Legacy FVF Format
[DirectX 6 Programmer's Reference] Vertex Buffer Descriptions (29.608990753492%)
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[DirectX 7 Programmer's Reference] Vertex Buffer Descriptions (29.608990753492%)
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[DirectX 8.1 C/C++ Programmer's Reference] Vertex Formats (29.3483709273183%)
DirectX 8.1 (C++) > DirectX Graphics > Programmers Guide > Using Direct3D > Vertex Data > Fixed Function Vertex and Pixel Processing
[DirectX 8.1 Visual Basic Programmer's Reference] Vertex Formats (29.3483709273183%)
DirectX 8.1 (Visual Basic) > DirectX Graphics > Programmers Guide > Using Direct3D > Vertex Data > Fixed Function Vertex and Pixel Processing
[DirectX 5 Programmer's Reference] Vertex (29.1383429802127%)
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[DirectX 6 Programmer's Reference] Vertex Buffers and Device Types (28.8645738800429%)
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[DirectX 6 Programmer's Reference] Vertex Fog Parameter States (28.2523148148148%)
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[DirectX 8.1 C/C++ Programmer's Reference] Vertex Data (26.6264619883041%)
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[DirectX 8.1 Visual Basic Programmer's Reference] Vertex Data (26.6264619883041%)
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[DirectX 7 Programmer's Reference] Vertex Fog (18.8667266337545%)
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