[DirectX 8.1 C/C++ Programmer's Reference] Time Formats (30.1991758241758%)
DirectX 8.1 (C++) > DirectShow > DirectShow Tutorials > Seeking the Filter Graph
[DirectX 8.1 C/C++ Programmer's Reference] Time Values (28.478835978836%)
DirectX 8.1 (C++) > DirectShow > Using DirectShow > DirectShow Editing Services > Getting Started with DirectShow Editing Services > Time in DirectShow Editing Services
[DirectX 8.1 C/C++ Programmer's Reference] Time Format GUIDs (24.5531674208145%)
DirectX 8.1 (C++) > DirectShow > DirectShow Reference > Constants and GUIDs
[DirectX 8.1 C/C++ Programmer's Reference] time Attribute (23.7654114178504%)
DirectX 8.1 (C++) > DirectShow > DirectShow Editing Services C++ Reference > XTL Reference > XTL Attributes
[DirectX 8.1 C/C++ Programmer's Reference] Time Stamps (23.2142857142857%)
DirectX 8.1 (C++) > DirectShow > Using DirectShow > DVD Applications > MPEG-2 Support in DirectShow
[DirectX 6 Programmer's Reference] Time Signature Track Chunk (22.4749163879599%)
DirectX Foundation > DirectMusic > DirectMusic Essentials > DirectMusic File Format > DirectMusic File Chunks > Track Form
[DirectX 7 Programmer's Reference] Time Signature Track Chunk (22.4749163879599%)
Microsoft DirectX 7.0 > DirectMusic > DirectMusic Essentials > DirectMusic File Format > DirectMusic File Chunks > Track Form
[DirectX 5 Programmer's Reference] Time Stamps and Sequence Numbers (21.5797449832776%)
DirectX Foundation > DirectInput > DirectInput Essentials > DirectInput Device Data
[DirectX 6 Programmer's Reference] Time Stamps and Sequence Numbers (21.5797449832776%)
DirectX Foundation > DirectInput > DirectInput Essentials > DirectInput Device Data
[DirectX 7 Programmer's Reference] Time Stamps and Sequence Numbers (21.5797449832776%)
Microsoft DirectX 7.0 > DirectInput > DirectInput Essentials > DirectInput Device Data
[DirectX 8.1 Visual Basic Programmer's Reference] Time Stamps and Sequence Numbers (21.5797449832776%)
DirectX 8.1 (Visual Basic) > DirectInput > Using DirectInput > DirectInput Device Data