[DirectX 8.1 C/C++ Programmer's Reference] Source Register Selectors (41.8260705527259%)
DirectX 8.1 (C++) > DirectX Graphics > Reference > Pixel Shader Reference > Modifiers
[DirectX 8.1 Visual Basic Programmer's Reference] Source Register Selectors (41.8260705527259%)
DirectX 8.1 (Visual Basic) > DirectX Graphics > Reference > Pixel Shader Reference > Modifiers
[DirectX 8.1 C/C++ Programmer's Reference] Source Register Modifiers (40.1594038860592%)
DirectX 8.1 (C++) > DirectX Graphics > Reference > Pixel Shader Reference > Modifiers
[DirectX 8.1 Visual Basic Programmer's Reference] Source Register Modifiers (40.1594038860592%)
DirectX 8.1 (Visual Basic) > DirectX Graphics > Reference > Pixel Shader Reference > Modifiers
[DirectX 8.1 C/C++ Programmer's Reference] Source and Target Rectangles in Video Renderers (25.016311906224%)
DirectX 8.1 (C++) > DirectShow > Using DirectShow > Writing DirectShow Filters > Writing Video Renderers
[DirectX 5 Programmer's Reference] Source and Destination Rectangles (22.3417781991636%)
DirectX Foundation > DirectDraw > DirectDraw Essentials > Surfaces > Overlay Surfaces
[DirectX 6 Programmer's Reference] Source and Destination Rectangles (22.3417781991636%)
DirectX Foundation > DirectDraw > DirectDraw Essentials > Surfaces > Overlay Surfaces
[DirectX 7 Programmer's Reference] Source and Destination Rectangles (22.3417781991636%)
Microsoft DirectX 7.0 > DirectDraw > DirectDraw Essentials > Surfaces > Overlay Surfaces
[DirectX 8.1 C/C++ Programmer's Reference] Source (20.1283697047497%)
DirectX 8.1 (C++) > DirectShow > DirectShow Editing Services C++ Reference > DirectShow Editing Services Objects