[DirectX 8.1 C/C++ Programmer's Reference] Vertex Shader Architecture (44.4910117056856%)
DirectX 8.1 (C++) > DirectX Graphics > Reference > Vertex Shader Reference
[DirectX 6 Programmer's Reference] Vertex Buffer Descriptions (38.1551951884433%)
DirectX Foundation > Direct3D Immediate Mode > Direct3D Immediate Mode Essentials > Vertex Buffers
[DirectX 7 Programmer's Reference] Vertex Buffer Descriptions (38.1551951884433%)
Microsoft DirectX 7.0 > Direct3D > Direct3D Immediate Mode > Direct3D Immediate Mode Essentials > Vertex Buffers
[DirectX 6 Programmer's Reference] Vertex Buffers and Device Types (37.9070562306269%)
DirectX Foundation > Direct3D Immediate Mode > Direct3D Immediate Mode Essentials > Vertex Buffers
[DirectX 8.1 C/C++ Programmer's Reference] Vertex Shader Declarations (37.0455586080586%)
DirectX 8.1 (C++) > DirectX Graphics > Reference > Effect File Reference
[DirectX 8.1 C/C++ Programmer's Reference] Vertex Shader Assembly (35.6994047619048%)
DirectX 8.1 (C++) > DirectX Graphics > Reference > Effect File Reference
[DirectX 8.1 C/C++ Programmer's Reference] Vertex Shader Declarator Macros (35.6619623655914%)
DirectX 8.1 (C++) > DirectX Graphics > Reference > Direct3D C/C++ Reference
[DirectX 8.1 Visual Basic Programmer's Reference] Vertex Shader Declarator Functions (34.7467979127135%)
DirectX 8.1 (Visual Basic) > DirectX Graphics > Reference > Direct3D Visual Basic Reference
[DirectX 5 Programmer's Reference] Vertex Types (33.8310193642674%)
DirectX Foundation > Direct3D Immediate Mode > Direct3D Immediate-Mode Essentials > Vertex Types
[DirectX 5 Programmer's Reference] Vertex (30.8310193642674%)
DirectX Foundation > Direct3D Immediate Mode > Direct3D Immediate-Mode Essentials > Vertex Types
[DirectX 8.1 Visual Basic Programmer's Reference] Vertex Shader Reference (30.7802197802198%)
DirectX 8.1 (Visual Basic) > DirectX Graphics > Reference
[DirectX 6 Programmer's Reference] Vertex Color Lighting (30.5833333333333%)
DirectX Foundation > Direct3D Immediate Mode > Direct3D Immediate Mode Essentials > Direct3D Devices > Using Devices > Lighting States
[DirectX 8.1 C/C++ Programmer's Reference] Vertex Shader Reference (30.327731092437%)
DirectX 8.1 (C++) > DirectX Graphics > Reference
[DirectX 6 Programmer's Reference] Vertex Fog Parameter States (29.7685185185185%)
DirectX Foundation > Direct3D Immediate Mode > Direct3D Immediate Mode Essentials > Direct3D Devices > Using Devices > Lighting States
[DirectX 8.1 Visual Basic Programmer's Reference] Vertex Buffers (26.4117647058824%)
DirectX 8.1 (Visual Basic) > DirectX Graphics > Programmers Guide > Advanced Topics > Object Geometry
[DirectX 6 Programmer's Reference] Vertex Fog Parameters (25.8783783783784%)
DirectX Foundation > Direct3D Immediate Mode > Direct3D Immediate Mode Essentials > Common Techniques and Special Effects > Fog > Vertex Fog
[DirectX 8.1 Visual Basic Programmer's Reference] Vertex Data Streams (25.5714285714286%)
DirectX 8.1 (Visual Basic) > DirectX Graphics > Programmers Guide > Using Direct3D > Rendering > Rendering Primitives
[DirectX 8.1 Visual Basic Programmer's Reference] Vertex Shaders (24.8184523809524%)
DirectX 8.1 (Visual Basic) > DirectX Graphics > Programmers Guide > Programmable Pipeline
[DirectX 7 Programmer's Reference] Vertex Buffers (23.1857061665246%)
Microsoft DirectX 7.0 > Direct3D > Direct3D Immediate Mode > Direct3D Immediate Mode Essentials
[DirectX 7 Programmer's Reference] Vertex Formats (20.1857061665246%)
Microsoft DirectX 7.0 > Direct3D > Direct3D Immediate Mode > Direct3D Immediate Mode Essentials
[DirectX 7 Programmer's Reference] Vertex Fog (14.670906200318%)
Microsoft DirectX 7.0 > Direct3D > Direct3D Immediate Mode > Direct3D Immediate Mode Essentials > Common Techniques and Special Effects > Fog