[DirectX 8.1 C/C++ Programmer's Reference] Source Register Selectors (41.3449145962733%)
DirectX 8.1 (C++) > DirectX Graphics > Reference > Pixel Shader Reference > Modifiers
[DirectX 8.1 Visual Basic Programmer's Reference] Source Register Selectors (41.3449145962733%)
DirectX 8.1 (Visual Basic) > DirectX Graphics > Reference > Pixel Shader Reference > Modifiers
[DirectX 8.1 C/C++ Programmer's Reference] Source Register Modifiers (40.3449145962733%)
DirectX 8.1 (C++) > DirectX Graphics > Reference > Pixel Shader Reference > Modifiers
[DirectX 8.1 Visual Basic Programmer's Reference] Source Register Modifiers (40.3449145962733%)
DirectX 8.1 (Visual Basic) > DirectX Graphics > Reference > Pixel Shader Reference > Modifiers
[DirectX 8.1 C/C++ Programmer's Reference] Source (24.2404181184669%)
DirectX 8.1 (C++) > DirectShow > DirectShow Editing Services C++ Reference > DirectShow Editing Services Objects
[DirectX 8.1 C/C++ Programmer's Reference] Source and Target Rectangles in Video Renderers (22.2394128477905%)
DirectX 8.1 (C++) > DirectShow > Using DirectShow > Writing DirectShow Filters > Writing Video Renderers
[DirectX 5 Programmer's Reference] Source and Destination Rectangles (22.1305641821946%)
DirectX Foundation > DirectDraw > DirectDraw Essentials > Surfaces > Overlay Surfaces
[DirectX 6 Programmer's Reference] Source and Destination Rectangles (22.1305641821946%)
DirectX Foundation > DirectDraw > DirectDraw Essentials > Surfaces > Overlay Surfaces
[DirectX 7 Programmer's Reference] Source and Destination Rectangles (22.1305641821946%)
Microsoft DirectX 7.0 > DirectDraw > DirectDraw Essentials > Surfaces > Overlay Surfaces