[DirectX 8.1 C/C++ Programmer's Reference] Data (73.3333333333333%)
DirectX 8.1 (C++) > DirectX Graphics > Reference > X File C/C++ Reference > X File Format Reference > Binary Format
[DirectX 8.1 Visual Basic Programmer's Reference] Data (71.0919540229885%)
DirectX 8.1 (Visual Basic) > DirectX Graphics > Reference > X File Visual Basic Reference > X File Format Reference > Binary Format
[DirectX 7 Programmer's Reference] Data (48.9420289855072%)
Microsoft DirectX 7.0 > Appendix > Direct3D Retained Mode > DirectX File Format > Binary Format
[DirectX 6 Programmer's Reference] Data (48.8550724637681%)
DirectX Media > Direct3D Retained Mode > DirectX File Format > Binary Format
[DirectX 5 Programmer's Reference] Data (44.1666666666667%)
DirectX Media > Direct3D Retained-Mode > DirectX File Format > File Format Architecture > Data
[DirectX 5 Programmer's Reference] Data (41.6086956521739%)
DirectX Media > Direct3D Retained-Mode > DirectX File Format > Appendix C: Binary Format
[DirectX 8.1 C/C++ Programmer's Reference] Data (37.1533180778032%)
DirectX 8.1 (C++) > DirectX Graphics > Programmers Guide > Direct3D Appendix > X Files > X File Architecture
[DirectX 3 Programmer's Reference] Data Management (20.2542588354945%)
DirectPlay > DirectPlay Overview
[DirectX 8.1 C/C++ Programmer's Reference] Data Values (19.1054018445323%)
DirectX 8.1 (C++) > DirectPlay > Understanding DirectPlay > Basic Networking > DirectPlay Addressing > DirectPlay URLs
[DirectX 8.1 Visual Basic Programmer's Reference] Data Values (19.1054018445323%)
DirectX 8.1 (Visual Basic) > DirectPlay > Understanding DirectPlay > Basic Networking > DirectPlay Addressing > DirectPlay URLs
[DirectX 8.1 C/C++ Programmer's Reference] Data Strings (18.3478260869565%)
DirectX 8.1 (C++) > DirectPlay > Understanding DirectPlay > Basic Networking > DirectPlay Addressing > DirectPlay URLs
[DirectX 8.1 Visual Basic Programmer's Reference] Data Strings (18.3478260869565%)
DirectX 8.1 (Visual Basic) > DirectPlay > Understanding DirectPlay > Basic Networking > DirectPlay Addressing > DirectPlay URLs
[DirectX 8.1 C/C++ Programmer's Reference] Data Flow in a DMO (17.4460547504026%)
DirectX 8.1 (C++) > DirectShow > DirectX Media Objects > Using DirectX Media Objects
[DirectX 8.1 Visual Basic Programmer's Reference] Data Value Summary (15.5700483091787%)
DirectX 8.1 (Visual Basic) > DirectPlay > Understanding DirectPlay > Basic Networking > DirectPlay Addressing > DirectPlay URLs