[DirectX 8.1 C/C++ Programmer's Reference] Selecting a Device (44.8509907941957%)
DirectX 8.1 (C++) > DirectX Graphics > Programmers Guide > Using Direct3D > About Devices > Using Devices
[DirectX 8.1 Visual Basic Programmer's Reference] Selecting a Device (44.8509907941957%)
DirectX 8.1 (Visual Basic) > DirectX Graphics > Programmers Guide > Using Direct3D > About Devices > Using Devices
[DirectX 6 Programmer's Reference] Selecting An Enumerated Device (43.460953346856%)
DirectX Foundation > Direct3D Immediate Mode > Direct3D Immediate Mode Essentials > Direct3D Devices > Using Devices > Enumerating Direct3D Devices
[DirectX 7 Programmer's Reference] Selecting an Enumerated Device (43.460953346856%)
Microsoft DirectX 7.0 > Direct3D > Direct3D Immediate Mode > Direct3D Immediate Mode Essentials > Direct3D Devices > Using Devices > Enumerating Direct3D Devices
[DirectX 8.1 C/C++ Programmer's Reference] Selecting a Client/Server Host (34.2648595488352%)
DirectX 8.1 (C++) > DirectPlay > Understanding DirectPlay > Client/Server Sessions
[DirectX 8.1 Visual Basic Programmer's Reference] Selecting a Client/Server Host (34.2648595488352%)
DirectX 8.1 (Visual Basic) > DirectPlay > Understanding DirectPlay > Client/Server Sessions
[DirectX 8.1 C/C++ Programmer's Reference] Selecting a Service Provider for a Client (32.9640465407051%)
DirectX 8.1 (C++) > DirectPlay > Understanding DirectPlay > Client/Server Sessions
[DirectX 8.1 Visual Basic Programmer's Reference] Selecting a Service Provider for a Client (32.9640465407051%)
DirectX 8.1 (Visual Basic) > DirectPlay > Understanding DirectPlay > Client/Server Sessions
[DirectX 8.1 C/C++ Programmer's Reference] Selecting a Host for a Peer-to-Peer Session (29.7637017918635%)
DirectX 8.1 (C++) > DirectPlay > Understanding DirectPlay > Peer-to-Peer Sessions
[DirectX 8.1 Visual Basic Programmer's Reference] Selecting a Host for a Peer-to-Peer Session (29.7637017918635%)
DirectX 8.1 (Visual Basic) > DirectPlay > Understanding DirectPlay > Peer-to-Peer Sessions
[DirectX 8.1 C/C++ Programmer's Reference] Selecting a Service Provider for a Peer-to-Peer Session (29.3514396354153%)
DirectX 8.1 (C++) > DirectPlay > Understanding DirectPlay > Peer-to-Peer Sessions
[DirectX 8.1 Visual Basic Programmer's Reference] Selecting a Service Provider for a Peer-to-Peer Session (29.3514396354153%)
DirectX 8.1 (Visual Basic) > DirectPlay > Understanding DirectPlay > Peer-to-Peer Sessions
[DirectX 6 Programmer's Reference] Selecting the Vertex Type (27.8014510844125%)
DirectX Foundation > Direct3D Immediate Mode > Direct3D Immediate Mode Essentials > Direct3D Devices > Execute Buffers > Using Execute Buffers > Filling the Execute Buffer
[DirectX 6 Programmer's Reference] Selecting and Displaying a Mipmap (25.8562296391911%)
DirectX Foundation > Direct3D Immediate Mode > Direct3D Immediate Mode Essentials > Textures > Texture Filtering > Texture Filtering With Mipmaps
[DirectX 7 Programmer's Reference] Selecting and Displaying a Mipmap (25.8562296391911%)
Microsoft DirectX 7.0 > Direct3D > Direct3D Immediate Mode > Direct3D Immediate Mode Essentials > Textures > Texture Filtering > Texture Filtering With Mipmaps
[DirectX 6 Programmer's Reference] Selecting a Material for Rendering (25.159505808593%)
DirectX Foundation > Direct3D Immediate Mode > Direct3D Immediate Mode Essentials > Lighting and Materials > Materials > Using Materials