[DirectX 8.1 C/C++ Programmer's Reference] Create Registry Information (23.0029137529138%)
DirectX 8.1 (C++) > DirectShow > Using DirectShow > Writing DirectShow Filters > Writing Transform Filters > Write a Transform Filter in C/C++
[DirectX 8.1 C/C++ Programmer's Reference] Create a Pixel Shader (22.1461509504988%)
DirectX 8.1 (C++) > DirectX Graphics > Programmers Guide > Programmable Pipeline > Pixel Shaders
[DirectX 8.1 C/C++ Programmer's Reference] Create a Vertex Shader (22.1190946734425%)
DirectX 8.1 (C++) > DirectX Graphics > Programmers Guide > Programmable Pipeline > Vertex Shaders
[DirectX 8.1 C/C++ Programmer's Reference] Create an Effect (21.5238565782044%)
DirectX 8.1 (C++) > DirectX Graphics > Programmers Guide > Programmable Pipeline > Effects
[DirectX 8.1 C/C++ Programmer's Reference] Create an Index Buffer (21.4048089591568%)
DirectX 8.1 (C++) > DirectX Graphics > Programmers Guide > Advanced Topics > Object Geometry > Index Buffers
[DirectX 8.1 Visual Basic Programmer's Reference] Create an Index Buffer (21.4048089591568%)
DirectX 8.1 (Visual Basic) > DirectX Graphics > Programmers Guide > Advanced Topics > Object Geometry > Index Buffers