[DirectX 8.1 C/C++ Programmer's Reference] Create an Effect (24.6190946734425%)
DirectX 8.1 (C++) > DirectX Graphics > Programmers Guide > Programmable Pipeline > Effects
[DirectX 8.1 C/C++ Programmer's Reference] Create Registry Information (23.9288396788397%)
DirectX 8.1 (C++) > DirectShow > Using DirectShow > Writing DirectShow Filters > Writing Transform Filters > Write a Transform Filter in C/C++
[DirectX 8.1 C/C++ Programmer's Reference] Create a Vertex Shader (22.1190946734425%)
DirectX 8.1 (C++) > DirectX Graphics > Programmers Guide > Programmable Pipeline > Vertex Shaders
[DirectX 8.1 C/C++ Programmer's Reference] Create a Pixel Shader (20.9556747600226%)
DirectX 8.1 (C++) > DirectX Graphics > Programmers Guide > Programmable Pipeline > Pixel Shaders
[DirectX 8.1 C/C++ Programmer's Reference] Create an Index Buffer (20.2684453227931%)
DirectX 8.1 (C++) > DirectX Graphics > Programmers Guide > Advanced Topics > Object Geometry > Index Buffers
[DirectX 8.1 Visual Basic Programmer's Reference] Create an Index Buffer (20.2684453227931%)
DirectX 8.1 (Visual Basic) > DirectX Graphics > Programmers Guide > Advanced Topics > Object Geometry > Index Buffers