[DirectX 8.1 C/C++ Programmer's Reference] How Music Varies During Playback (44.0467711301045%)
DirectX 8.1 (C++) > DirectX Audio > Understanding DirectX Audio
[DirectX 8.1 Visual Basic Programmer's Reference] How Music Varies During Playback (44.0467711301045%)
DirectX 8.1 (Visual Basic) > DirectX Audio > Understanding DirectX Audio
[DirectX 8.1 C/C++ Programmer's Reference] How To Play a File (39.8404333186942%)
DirectX 8.1 (C++) > DirectShow > Getting Started
[DirectX 8.1 C/C++ Programmer's Reference] How DMOs Differ from DirectShow Filters (36.6531366531367%)
DirectX 8.1 (C++) > DirectShow > DirectX Media Objects > Introduction to DirectX Media Objects
[DirectX 8.1 C/C++ Programmer's Reference] How Hardware Devices Participate in the Filter Graph (35.7124759298672%)
DirectX 8.1 (C++) > DirectShow > About DirectShow
[DirectX 8.1 C/C++ Programmer's Reference] How Filters Connect (29.4450067476383%)
DirectX 8.1 (C++) > DirectShow > Using DirectShow > Writing DirectShow Filters
[DirectX 6 Programmer's Reference] How Music Varies During Playback (21.2038866930171%)
DirectX Foundation > DirectMusic > DirectMusic Essentials > Music Composition
[DirectX 7 Programmer's Reference] How Music Varies During Playback (21.2038866930171%)
Microsoft DirectX 7.0 > DirectMusic > DirectMusic Essentials > Music Composition
[DirectX 5 Programmer's Reference] How AutoPlay Works (19.9385155906895%)
DirectX Foundation > AutoPlay > AutoPlay Overview
[DirectX 6 Programmer's Reference] How AutoPlay Works (19.9385155906895%)
DirectX Foundation > AutoPlay > AutoPlay Overview
[DirectX 6 Programmer's Reference] How the Stencil Buffer Works (19.8027036901717%)
DirectX Foundation > Direct3D Immediate Mode > Direct3D Immediate Mode Essentials > Stencil Buffers
[DirectX 7 Programmer's Reference] How the Stencil Buffer Works (19.8027036901717%)
Microsoft DirectX 7.0 > Direct3D > Direct3D Immediate Mode > Direct3D Immediate Mode Essentials > Stencil Buffers
[DirectX 2 Programmer's Reference] How AutoPlay Works (18.4892402283707%)
AutoPlay > Overview
[DirectX 3 Programmer's Reference] How AutoPlay Works (18.4892402283707%)
AutoPlay > Overview