[DirectX 8.1 C/C++ Programmer's Reference] Device Types (26.3897866839043%)
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[DirectX 8.1 Visual Basic Programmer's Reference] Device Types (26.3897866839043%)
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[DirectX 5 Programmer's Reference] Device Creation (23.0967604433078%)
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[DirectX 6 Programmer's Reference] Device Creation (23.0967604433078%)
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[DirectX 7 Programmer's Reference] Device Creation (23.0967604433078%)
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[DirectX 7 Programmer's Reference] Device States (22.551888648436%)
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[DirectX 8.1 C/C++ Programmer's Reference] Device States (22.0164027149321%)
DirectX 8.1 (C++) > DirectX Graphics > Programmers Guide > Direct3D Appendix
[DirectX 8.1 Visual Basic Programmer's Reference] Device States (22.0164027149321%)
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[DirectX 5 Programmer's Reference] Device Setup (21.3516746411483%)
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[DirectX 6 Programmer's Reference] Device Setup (21.3516746411483%)
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[DirectX 7 Programmer's Reference] Device Setup (21.3516746411483%)
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[DirectX 8.1 C/C++ Programmer's Reference] Device Setup (20.5495356037152%)
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[DirectX 8.1 Visual Basic Programmer's Reference] Device Setup (20.5495356037152%)
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[DirectX 8.1 C/C++ Programmer's Reference] Device Type (20.3671328671329%)
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[DirectX 8.1 C/C++ Programmer's Reference] Device Capabilities (18.468045112782%)
DirectX 8.1 (C++) > DirectX Audio > Using DirectX Audio > Wave Playback in DirectSound > DirectSound Devices
[DirectX 8.1 Visual Basic Programmer's Reference] Device Capabilities (18.468045112782%)
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[DirectX 8.1 Visual Basic Programmer's Reference] Device-Specific Effects (17.8137559371575%)
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[DirectX 3 Programmer's Reference] Device Capabilities (14.8595462262695%)
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