[DirectX 8.1 C/C++ Programmer's Reference] Device Types (31.8438914027149%)
DirectX 8.1 (C++) > DirectX Graphics > Programmers Guide > Using Direct3D > About Devices
[DirectX 8.1 Visual Basic Programmer's Reference] Device Types (31.8438914027149%)
DirectX 8.1 (Visual Basic) > DirectX Graphics > Programmers Guide > Using Direct3D > About Devices
[DirectX 8.1 C/C++ Programmer's Reference] Device Setup (25.0966139124034%)
DirectX 8.1 (C++) > DirectInput > Using DirectInput > DirectInput Devices
[DirectX 8.1 Visual Basic Programmer's Reference] Device Setup (25.0966139124034%)
DirectX 8.1 (Visual Basic) > DirectInput > Using DirectInput > DirectInput Devices
[DirectX 7 Programmer's Reference] Device States (23.4230523313004%)
Microsoft DirectX 7.0 > Direct3D > Direct3D Immediate Mode > Direct3D Immediate Mode Essentials > Direct3D Devices
[DirectX 3 Programmer's Reference] Device Drivers (22.9229104229104%)
DirectSound > DirectSound Architecture > Object Types
[DirectX 8.1 C/C++ Programmer's Reference] Device States (22.504242081448%)
DirectX 8.1 (C++) > DirectX Graphics > Programmers Guide > Direct3D Appendix
[DirectX 8.1 Visual Basic Programmer's Reference] Device States (22.504242081448%)
DirectX 8.1 (Visual Basic) > DirectX Graphics > Programmers Guide > Direct3D Appendix
[DirectX 5 Programmer's Reference] Device Creation (22.0929241261722%)
DirectX Foundation > Direct3D Immediate Mode > Direct3D Immediate-Mode Essentials > Troubleshooting
[DirectX 6 Programmer's Reference] Device Creation (22.0929241261722%)
DirectX Foundation > Direct3D Immediate Mode > Direct3D Immediate Mode Essentials > Troubleshooting
[DirectX 7 Programmer's Reference] Device Creation (22.0929241261722%)
Microsoft DirectX 7.0 > Direct3D > Direct3D Immediate Mode > Direct3D Immediate Mode Essentials > Troubleshooting
[DirectX 8.1 C/C++ Programmer's Reference] Device Properties (21.4201433241681%)
DirectX 8.1 (C++) > DirectInput > Using DirectInput > DirectInput Devices
[DirectX 8.1 Visual Basic Programmer's Reference] Device Properties (21.4201433241681%)
DirectX 8.1 (Visual Basic) > DirectInput > Using DirectInput > DirectInput Devices
[DirectX 5 Programmer's Reference] Device Setup (21.2504600662495%)
DirectX Foundation > DirectInput > DirectInput Essentials > DirectInput Devices
[DirectX 6 Programmer's Reference] Device Setup (21.2504600662495%)
DirectX Foundation > DirectInput > DirectInput Essentials > DirectInput Devices
[DirectX 7 Programmer's Reference] Device Setup (21.2504600662495%)
Microsoft DirectX 7.0 > DirectInput > DirectInput Essentials > DirectInput Devices
[DirectX 5 Programmer's Reference] Device Constants (21.1429195804196%)
DirectX Foundation > DirectInput > DirectInput Reference > Device Constants
[DirectX 8.1 C/C++ Programmer's Reference] Device Control (20.9306318681319%)
DirectX 8.1 (C++) > DirectShow > Using DirectShow > Video Capture > Controlling a DV Camcorder
[DirectX 6 Programmer's Reference] Device Interfaces (20.7081202046036%)
DirectX Foundation > Direct3D Immediate Mode > Direct3D Immediate Mode Essentials > Direct3D Devices
[DirectX 7 Programmer's Reference] Device Interfaces (20.7081202046036%)
Microsoft DirectX 7.0 > Direct3D > Direct3D Immediate Mode > Direct3D Immediate Mode Essentials > Direct3D Devices
[DirectX 8.1 Visual Basic Programmer's Reference] Device Capabilities (20.4913507545086%)
DirectX 8.1 (Visual Basic) > DirectInput > Using DirectInput > DirectInput Devices
[DirectX 6 Programmer's Reference] Device Constants (20.0740231990232%)
DirectX Foundation > DirectInput > DirectInput Reference
[DirectX 2 Programmer's Reference] Device Drivers (20.038295038295%)
DirectSound > Overview > Object Types
[DirectX 5 Programmer's Reference] Device-Independent Bitmaps (19.3643162393162%)
DirectX Foundation > DirectDraw > Getting Started: Basic Graphics Concepts
[DirectX 6 Programmer's Reference] Device-Independent Bitmaps (19.3643162393162%)
DirectX Foundation > DirectDraw > Getting Started: Basic Graphics Concepts
[DirectX 7 Programmer's Reference] Device Limitations for Texture Addressing (19.1713570981864%)
Microsoft DirectX 7.0 > Direct3D > Direct3D Immediate Mode > Direct3D Immediate Mode Essentials > Textures > Basic Texturing Concepts > Texture Addressing Modes
[DirectX 5 Programmer's Reference] Device Properties (17.5739894780142%)
DirectX Foundation > DirectInput > DirectInput Essentials > DirectInput Devices
[DirectX 3 Programmer's Reference] Device Capabilities (16.1425374286155%)
DirectSound > DirectSound Interface Overviews > IDirectSound Interface
[DirectX 2 Programmer's Reference] Device Capabilities (14.1884431358116%)
DirectSound > Overview > IDirectSound Interface