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Microsoft DirectX 7.0 > Direct3D > Direct3D Immediate Mode > Direct3D Immediate Mode Essentials > Geometry Pipeline > Viewports and Clipping
[DirectX 8.1 C/C++ Programmer's Reference] Viewport Scaling (25.0286478227655%)
DirectX 8.1 (C++) > DirectX Graphics > Programmers Guide > Using Direct3D > Viewports and Clipping
[DirectX 8.1 Visual Basic Programmer's Reference] Viewport Scaling (25.0286478227655%)
DirectX 8.1 (Visual Basic) > DirectX Graphics > Programmers Guide > Using Direct3D > Viewports and Clipping
[DirectX 7 Programmer's Reference] Viewport Rectangle (23.7448009506833%)
Microsoft DirectX 7.0 > Direct3D > Direct3D Immediate Mode > Direct3D Immediate Mode Essentials > Geometry Pipeline > Viewports and Clipping
[DirectX 8.1 C/C++ Programmer's Reference] Viewport Rectangle (23.6397589338766%)
DirectX 8.1 (C++) > DirectX Graphics > Programmers Guide > Using Direct3D > Viewports and Clipping
[DirectX 8.1 Visual Basic Programmer's Reference] Viewport Rectangle (23.6397589338766%)
DirectX 8.1 (Visual Basic) > DirectX Graphics > Programmers Guide > Using Direct3D > Viewports and Clipping
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DirectX Foundation > Direct3D Immediate Mode > Direct3D Immediate Mode Essentials > The Geometry Pipeline > Viewports and Clipping > Clipping Volumes