[DirectX 8.1 Visual Basic Programmer's Reference] Frame (36.8824602122016%)
DirectX 8.1 (Visual Basic) > DirectX Graphics > Reference > X File Visual Basic Reference > X File Format Reference > X File Templates
[DirectX 8.1 C/C++ Programmer's Reference] Frame (34.8448426573427%)
DirectX 8.1 (C++) > DirectX Graphics > Reference > X File C/C++ Reference > X File Format Reference > X File Templates
[DirectX 8.1 C/C++ Programmer's Reference] Frame Rates (22.2250781625782%)
DirectX 8.1 (C++) > DirectShow > Using DirectShow > DirectShow Editing Services > Getting Started with DirectShow Editing Services > Time in DirectShow Editing Services
[DirectX 6 Programmer's Reference] Frame Hierarchies (19.1317873303167%)
DirectX Media > Direct3D Retained Mode > Getting Started
[DirectX 7 Programmer's Reference] Frame Hierarchies (18.9555052790347%)
Microsoft DirectX 7.0 > Appendix > Direct3D Retained Mode > Getting Started
[DirectX 8.1 C/C++ Programmer's Reference] Frame Stepping Property Set (15.7834757834758%)
DirectX 8.1 (C++) > DirectShow > DirectShow Reference > Property Sets
[DirectX 3 Programmer's Reference] Frame-Buffer Access (14.9697519661222%)
DirectDraw > DirectDraw Interface Overviews > IDirectDrawSurface2 Interface
[DirectX 2 Programmer's Reference] Frame Buffer Access (13.0505192747756%)
DirectDraw > Overview > Using DirectDrawSurface