[DirectX 8.1 C/C++ Programmer's Reference] Device Types (27.3818501759678%)
DirectX 8.1 (C++) > DirectX Graphics > Programmers Guide > Using Direct3D > About Devices
[DirectX 8.1 Visual Basic Programmer's Reference] Device Types (27.3818501759678%)
DirectX 8.1 (Visual Basic) > DirectX Graphics > Programmers Guide > Using Direct3D > About Devices
[DirectX 8.1 C/C++ Programmer's Reference] Device Type (23.2517482517482%)
DirectX 8.1 (C++) > DirectShow > Using DirectShow > Video Capture > Controlling a DV Camcorder > Getting Device Information
[DirectX 8.1 C/C++ Programmer's Reference] Device Setup (23.2456140350877%)
DirectX 8.1 (C++) > DirectInput > Using DirectInput > DirectInput Devices
[DirectX 8.1 Visual Basic Programmer's Reference] Device Setup (23.2456140350877%)
DirectX 8.1 (Visual Basic) > DirectInput > Using DirectInput > DirectInput Devices
[DirectX 5 Programmer's Reference] Device Creation (23.0967604433078%)
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[DirectX 6 Programmer's Reference] Device Creation (23.0967604433078%)
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[DirectX 7 Programmer's Reference] Device Creation (23.0967604433078%)
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[DirectX 7 Programmer's Reference] Device States (22.551888648436%)
Microsoft DirectX 7.0 > Direct3D > Direct3D Immediate Mode > Direct3D Immediate Mode Essentials > Direct3D Devices
[DirectX 5 Programmer's Reference] Device Setup (22.488038277512%)
DirectX Foundation > DirectInput > DirectInput Essentials > DirectInput Devices
[DirectX 6 Programmer's Reference] Device Setup (22.488038277512%)
DirectX Foundation > DirectInput > DirectInput Essentials > DirectInput Devices
[DirectX 7 Programmer's Reference] Device Setup (22.488038277512%)
Microsoft DirectX 7.0 > DirectInput > DirectInput Essentials > DirectInput Devices
[DirectX 6 Programmer's Reference] Device Constants (21.0813492063492%)
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[DirectX 7 Programmer's Reference] Device Limitations for Texture Addressing (20.3252032520325%)
Microsoft DirectX 7.0 > Direct3D > Direct3D Immediate Mode > Direct3D Immediate Mode Essentials > Textures > Basic Texturing Concepts > Texture Addressing Modes
[DirectX 8.1 C/C++ Programmer's Reference] Device Removal (20.1199229691877%)
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[DirectX 6 Programmer's Reference] Device Interfaces (19.8369565217391%)
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[DirectX 7 Programmer's Reference] Device Interfaces (19.8369565217391%)
Microsoft DirectX 7.0 > Direct3D > Direct3D Immediate Mode > Direct3D Immediate Mode Essentials > Direct3D Devices
[DirectX 2 Programmer's Reference] Device Drivers (19.7420634920635%)
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[DirectX 8.1 C/C++ Programmer's Reference] Device Properties (19.5691434468524%)
DirectX 8.1 (C++) > DirectInput > Using DirectInput > DirectInput Devices
[DirectX 8.1 Visual Basic Programmer's Reference] Device Properties (19.5691434468524%)
DirectX 8.1 (Visual Basic) > DirectInput > Using DirectInput > DirectInput Devices
[DirectX 8.1 Visual Basic Programmer's Reference] Device Capabilities (19.3609022556391%)
DirectX 8.1 (Visual Basic) > DirectX Audio > Using DirectX Audio > Wave Playback in DirectSound > DirectSound Devices
[DirectX 8.1 Visual Basic Programmer's Reference] Device States (19.0752262443439%)
DirectX 8.1 (Visual Basic) > DirectX Graphics > Programmers Guide > Direct3D Appendix
[DirectX 3 Programmer's Reference] Device Drivers (19.047619047619%)
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[DirectX 5 Programmer's Reference] Device Properties (18.8115676892767%)
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[DirectX 6 Programmer's Reference] Device Properties (18.8115676892767%)
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[DirectX 5 Programmer's Reference] Device Data Formats (17.8827751196172%)
DirectX Foundation > DirectInput > DirectInput Essentials > DirectInput Devices
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[DirectX 3 Programmer's Reference] Device Capabilities (15.6659978391727%)
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[DirectX 2 Programmer's Reference] Device Capabilities (15.2179691653376%)
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