[DirectX 8.1 C/C++ Programmer's Reference] Create a Vertex Shader (21.3489941431118%)
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[DirectX 8.1 C/C++ Programmer's Reference] Create a Pixel Shader (20.4374057315234%)
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[DirectX 8.1 C/C++ Programmer's Reference] Create an Effect (18.5486694677871%)
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[DirectX 8.1 C/C++ Programmer's Reference] Create an Index Buffer (17.3310023310023%)
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[DirectX 8.1 Visual Basic Programmer's Reference] Create an Index Buffer (17.3310023310023%)
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[DirectX 8.1 C/C++ Programmer's Reference] Create Registry Information (11.993783993784%)
DirectX 8.1 (C++) > DirectShow > Using DirectShow > Writing DirectShow Filters > Writing Transform Filters > Write a Transform Filter in C/C++