[DirectX 8.1 Visual Basic Programmer's Reference] Frame (38.1934032983508%)
DirectX 8.1 (Visual Basic) > DirectX Graphics > Reference > X File Visual Basic Reference > X File Format Reference > X File Templates
[DirectX 8.1 C/C++ Programmer's Reference] Frame (37.0178547090091%)
DirectX 8.1 (C++) > DirectX Graphics > Reference > X File C/C++ Reference > X File Format Reference > X File Templates
[DirectX 8.1 C/C++ Programmer's Reference] Frame Rates (20.2988215488215%)
DirectX 8.1 (C++) > DirectShow > Using DirectShow > DirectShow Editing Services > Getting Started with DirectShow Editing Services > Time in DirectShow Editing Services
[DirectX 6 Programmer's Reference] Frame Hierarchies (19.6583269451247%)
DirectX Media > Direct3D Retained Mode > Getting Started
[DirectX 7 Programmer's Reference] Frame Hierarchies (15.9344458786649%)
Microsoft DirectX 7.0 > Appendix > Direct3D Retained Mode > Getting Started
[DirectX 8.1 C/C++ Programmer's Reference] Frame Stepping Property Set (14.500319284802%)
DirectX 8.1 (C++) > DirectShow > DirectShow Reference > Property Sets
[DirectX 2 Programmer's Reference] Frame Buffer Access (12.8050010082678%)
DirectDraw > Overview > Using DirectDrawSurface
[DirectX 3 Programmer's Reference] Frame-Buffer Access (11.6938898971567%)
DirectDraw > DirectDraw Interface Overviews > IDirectDrawSurface2 Interface