[DirectX 8.1 C/C++ Programmer's Reference] Objects (33.5%)
DirectX 8.1 (C++) > DirectShow > DirectShow Editing Services Visual Basic Reference
[DirectX 8.1 C/C++ Programmer's Reference] Objects.Item (23.3018207282913%)
DirectX 8.1 (C++) > DirectShow > Microsoft TV Technologies Visual Basic and Script Reference > Guide Store Visual Basic Reference > Guide Store Objects (Visual Basic) > Objects Object
[DirectX 8.1 C/C++ Programmer's Reference] Objects Object (22.6862348178138%)
DirectX 8.1 (C++) > DirectShow > Microsoft TV Technologies C++ Reference > Guide Store C++ Reference > Guide Store Objects
[DirectX 8.1 C/C++ Programmer's Reference] Objects.AddAt (22.1800258564964%)
DirectX 8.1 (C++) > DirectShow > Microsoft TV Technologies Visual Basic and Script Reference > Guide Store Visual Basic Reference > Guide Store Objects (Visual Basic) > Objects Object
[DirectX 8.1 C/C++ Programmer's Reference] Objects.Count (22.1800258564964%)
DirectX 8.1 (C++) > DirectShow > Microsoft TV Technologies Visual Basic and Script Reference > Guide Store Visual Basic Reference > Guide Store Objects (Visual Basic) > Objects Object
[DirectX 6 Programmer's Reference] Objects and Reference Counting (17.8734671125975%)
DirectX Media > Direct3D Retained Mode > Architecture
[DirectX 5 Programmer's Reference] Objects and Interfaces (17.7387934645999%)
DirectX Media > Direct3D Retained-Mode > Direct3D Retained-Mode Overview > Direct3D Retained-Mode Architecture
[DirectX 7 Programmer's Reference] Objects and Reference Counting (16.6287878787879%)
Microsoft DirectX 7.0 > Appendix > Direct3D Retained Mode > Architecture
[DirectX 5 Programmer's Reference] Objects and Interfaces (16.1493451135395%)
DirectX Foundation > Direct3D Immediate Mode > Direct3D Immediate-Mode Essentials > Direct3D Integration with DirectDraw
[DirectX 5 Programmer's Reference] Objects and Reference Counting (15.6175813433878%)
DirectX Media > Direct3D Retained-Mode > Direct3D Retained-Mode Overview > Direct3D Retained-Mode Architecture
[DirectX 2 Programmer's Reference] Objects and Interfaces (15.1679841897233%)
Direct3D > Retained-Mode Overview > Introduction to Direct3D Retained-Mode Objects
[DirectX 3 Programmer's Reference] Objects and Interfaces (15.1679841897233%)
Direct3D > Retained-Mode Overview > Introduction to Direct3D Retained-Mode Objects
[DirectX 2 Programmer's Reference] Objects and Reference Counting (13.0467720685112%)
Direct3D > Retained-Mode Overview > Introduction to Direct3D Retained-Mode Objects
[DirectX 3 Programmer's Reference] Objects and Reference Counting (13.0467720685112%)
Direct3D > Retained-Mode Overview > Introduction to Direct3D Retained-Mode Objects