[DirectX 5 Programmer's Reference] Playing Sounds (31.3995215311005%)
DirectX Foundation > DirectSound > DirectSound Essentials > DirectSound Buffers
[DirectX 6 Programmer's Reference] Playing Sounds (31.3995215311005%)
DirectX Foundation > DirectSound > DirectSound Essentials > DirectSound Buffers
[DirectX 7 Programmer's Reference] Playing Sounds (31.3995215311005%)
Microsoft DirectX 7.0 > DirectSound > DirectSound Essentials > DirectSound Buffers
[DirectX 6 Programmer's Reference] Playing Music (30.9489121989122%)
DirectX Foundation > DirectMusic > DirectMusic Essentials
[DirectX 7 Programmer's Reference] Playing Music (30.1552614052614%)
Microsoft DirectX 7.0 > DirectMusic > DirectMusic Essentials
[DirectX 8.1 Visual Basic Programmer's Reference] Playing Sounds (25.7085020242915%)
DirectX 8.1 (Visual Basic) > DirectX Audio > Using DirectX Audio
[DirectX 8.1 C/C++ Programmer's Reference] Playing Sounds (25.3125744224815%)
DirectX 8.1 (C++) > DirectX Audio > Using DirectX Audio
[DirectX 6 Programmer's Reference] Playing a MIDI File with Custom Instruments (21.8424947145877%)
DirectX Foundation > DirectMusic > DirectMusic Essentials > Using Downloadable Sounds
[DirectX 7 Programmer's Reference] Playing a MIDI File with Custom Instruments (21.8424947145877%)
Microsoft DirectX 7.0 > DirectMusic > DirectMusic Essentials > Using Downloadable Sounds
[DirectX 5 Programmer's Reference] Playing the Primary Buffer Continuously (21.0647195941314%)
DirectX Foundation > DirectSound > DirectSound Essentials > Optimizing DirectSound Performance
[DirectX 6 Programmer's Reference] Playing the Primary Buffer Continuously (21.0647195941314%)
DirectX Foundation > DirectSound > DirectSound Essentials > Optimizing DirectSound Performance
[DirectX 7 Programmer's Reference] Playing the Primary Buffer Continuously (21.0647195941314%)
Microsoft DirectX 7.0 > DirectSound > DirectSound Essentials > Optimizing DirectSound Performance
[DirectX 8.1 C/C++ Programmer's Reference] Playing Sounds on Audiopaths (21.0146761133603%)
DirectX 8.1 (C++) > DirectX Audio > Using DirectX Audio > Using Audiopaths
[DirectX 8.1 Visual Basic Programmer's Reference] Playing Sounds on Audiopaths (21.0146761133603%)
DirectX 8.1 (Visual Basic) > DirectX Audio > Using DirectX Audio > Using Audiopaths
[DirectX 8.1 C/C++ Programmer's Reference] Playing Karaoke Discs (20.9978070175439%)
DirectX 8.1 (C++) > DirectShow > Using DirectShow > DVD Applications > Writing a Script-Based DVD Application
[DirectX 8.1 C/C++ Programmer's Reference] Playing Karaoke Audio Streams (18.5344827586207%)
DirectX 8.1 (C++) > DirectShow > Using DirectShow > DVD Applications > Writing a DVD Application in C++
[DirectX 8.1 C/C++ Programmer's Reference] Playing the Primary Buffer Continuously (18.2456636500754%)
DirectX 8.1 (C++) > DirectX Audio > Advanced Topics in DirectX Audio > Optimizing DirectSound Performance
[DirectX 8.1 Visual Basic Programmer's Reference] Playing the Primary Buffer Continuously (18.2456636500754%)
DirectX 8.1 (Visual Basic) > DirectX Audio > Advanced Topics in DirectX Audio > Optimizing DirectSound Performance
[DirectX 8.1 Visual Basic Programmer's Reference] Playing a MIDI File with Custom Instruments (15.1770811807532%)
DirectX 8.1 (Visual Basic) > DirectX Audio > Using DirectX Audio > Playing Sounds > Using Bands