[DirectX 6 Programmer's Reference] Max (35.7109557109557%)
DirectX Foundation > Direct3D Immediate Mode > Direct3D Immediate Mode Reference > D3D_OVERLOADS > D3D_OVERLOADS Helper Functions
[DirectX 7 Programmer's Reference] Max (35.1282051282051%)
Microsoft DirectX 7.0 > Direct3D > Direct3D Immediate Mode > Direct3D Immediate Mode Reference > Direct3D Immediate Mode C/C++ Reference > D3D_OVERLOADS > D3D_OVERLOADS Helper Functions
[DirectX 5 Programmer's Reference] Max (35.0480769230769%)
DirectX Foundation > Direct3D Immediate Mode > Immediate-Mode Reference > D3D_OVERLOADS > D3D_OVERLOADS Helper Functions
[DirectX 8.1 C/C++ Programmer's Reference] max (28.6775362318841%)
DirectX 8.1 (C++) > DirectX Graphics > Reference > Vertex Shader Reference > Instructions
[DirectX 8.1 Visual Basic Programmer's Reference] max (28.6775362318841%)
DirectX 8.1 (Visual Basic) > DirectX Graphics > Reference > Vertex Shader Reference > Instructions