[DirectX 8.1 Visual Basic Programmer's Reference] Header (35.7946026986507%)
DirectX 8.1 (Visual Basic) > DirectX Graphics > Reference > X File Visual Basic Reference > X File Format Reference > Binary Format
[DirectX 8.1 C/C++ Programmer's Reference] Header (34.619054109309%)
DirectX 8.1 (C++) > DirectX Graphics > Reference > X File C/C++ Reference > X File Format Reference > Binary Format
[DirectX 5 Programmer's Reference] Header (32.8988615739977%)
DirectX Media > Direct3D Retained-Mode > DirectX File Format > Appendix C: Binary Format
[DirectX 5 Programmer's Reference] Header (31.8473986690865%)
DirectX Media > Direct3D Retained-Mode > DirectX File Format > File Format Architecture > Header
[DirectX 6 Programmer's Reference] Header and Includes (22.4259868421053%)
DirectX Foundation > Direct3D Immediate Mode > Direct3D Immediate Mode Essentials > Direct3D Devices > Execute Buffers > Direct3D Execute-Buffer Tutorial > Definitions, Prototypes, and Globals
[DirectX 5 Programmer's Reference] Header and Includes (20.1796100305111%)
DirectX Foundation > Direct3D Immediate Mode > Direct3D Execute-Buffer Tutorial > Definitions, Prototypes, and Globals
[DirectX 8.1 C/C++ Programmer's Reference] HEADER (17.5562953817209%)
DirectX 8.1 (C++) > DirectShow > DirectShow Reference > DirectShow Base Classes > Utility Functions > Video and Image Functions