[DirectX 7 Programmer's Reference] Capturing Music (24.9858474858475%)
Microsoft DirectX 7.0 > DirectMusic > DirectMusic Essentials
[DirectX 6 Programmer's Reference] Capturing Music (23.993783993784%)
DirectX Foundation > DirectMusic > DirectMusic Essentials
[DirectX 8.1 C/C++ Programmer's Reference] Capturing Timecode (21.8406593406593%)
DirectX 8.1 (C++) > DirectShow > Appendixes > SMPTE Timecode
[DirectX 5 Programmer's Reference] Capturing Sounds (21.6382575757576%)
DirectX Foundation > DirectSound > DirectSound Essentials > DirectSoundCapture
[DirectX 6 Programmer's Reference] Capturing Sounds (21.6382575757576%)
DirectX Foundation > DirectSound > DirectSound Essentials > DirectSoundCapture
[DirectX 7 Programmer's Reference] Capturing Sounds (21.6382575757576%)
Microsoft DirectX 7.0 > DirectSound > DirectSound Essentials > DirectSoundCapture
[DirectX 8.1 C/C++ Programmer's Reference] Capturing MIDI (20.6260844418739%)
DirectX 8.1 (C++) > DirectX Audio > Using DirectX Audio > Sound Capture
[DirectX 8.1 C/C++ Programmer's Reference] Capturing VBI Data (20.3233695652174%)
DirectX 8.1 (C++) > DirectShow > Using DirectShow > Microsoft TV Technologies > Writing Applications for WDM Analog TV Devices
[DirectX 8.1 C/C++ Programmer's Reference] Capturing Waves (19.5546558704453%)
DirectX 8.1 (C++) > DirectX Audio > Using DirectX Audio > Sound Capture
[DirectX 8.1 Visual Basic Programmer's Reference] Capturing Waves (19.5546558704453%)
DirectX 8.1 (Visual Basic) > DirectX Audio > Using DirectX Audio > Sound Capture
[DirectX 7 Programmer's Reference] Capturing State Blocks (19.4420163170163%)
Microsoft DirectX 7.0 > Direct3D > Direct3D Immediate Mode > Direct3D Immediate Mode Essentials > Direct3D Devices > Device States > State Blocks
[DirectX 8.1 C/C++ Programmer's Reference] Capturing State Blocks (17.7876045523104%)
DirectX 8.1 (C++) > DirectX Graphics > Programmers Guide > Direct3D Appendix > Device States > State Blocks
[DirectX 8.1 Visual Basic Programmer's Reference] Capturing State Blocks (17.7876045523104%)
DirectX 8.1 (Visual Basic) > DirectX Graphics > Programmers Guide > Direct3D Appendix > Device States > State Blocks