[DirectX 3 Programmer's Reference] Quality (38.0632411067194%)
Direct3D > Retained-Mode Overview > Introduction to Direct3D Retained-Mode Objects > IDirect3DRMDevice and IDirect3DRMDeviceArray Interfaces
[DirectX 5 Programmer's Reference] Quality (34.6298205190395%)
DirectX Media > Direct3D Retained-Mode > Direct3D Retained-Mode Overview > Direct3D Retained-Mode Architecture > IDirect3DRMDevice, IDirect3DRMDevice2, and IDirect3DRMDeviceArray Interfaces
[DirectX 8.1 C/C++ Programmer's Reference] Quality Structure (23.8885876931418%)
DirectX 8.1 (C++) > DirectShow > DirectShow Reference > DirectShow Structures
[DirectX 8.1 C/C++ Programmer's Reference] Quality Messages (20.2233250620347%)
DirectX 8.1 (C++) > DirectShow > Using DirectShow > Writing DirectShow Filters > Quality-Control Management
[DirectX 8.1 C/C++ Programmer's Reference] Quality Messages (18.1802244039271%)
DirectX 8.1 (C++) > DirectShow > Using DirectShow > Using the Video Mixing Renderer > Using the VMR for DirectShow Filter Developers
[DirectX 8.1 C/C++ Programmer's Reference] Quality-Control Management (14.9193548387097%)
DirectX 8.1 (C++) > DirectShow > Using DirectShow > Writing DirectShow Filters