[DirectX 8.1 C/C++ Programmer's Reference] ID3DXMesh (42.9347826086956%)
DirectX 8.1 (C++) > DirectX Graphics > Reference > Direct3DX C/C++ Reference > Interfaces
[DirectX 8.1 C/C++ Programmer's Reference] ID3DXMesh::Optimize (19.6029748283753%)
DirectX 8.1 (C++) > DirectX Graphics > Reference > Direct3DX C/C++ Reference > Interfaces > ID3DXMesh
[DirectX 8.1 C/C++ Programmer's Reference] ID3DXMesh::OptimizeInplace (16.4147157190635%)
DirectX 8.1 (C++) > DirectX Graphics > Reference > Direct3DX C/C++ Reference > Interfaces > ID3DXMesh
[DirectX 8.1 C/C++ Programmer's Reference] ID3DXMesh::LockAttributeBuffer (15.2608695652174%)
DirectX 8.1 (C++) > DirectX Graphics > Reference > Direct3DX C/C++ Reference > Interfaces > ID3DXMesh
[DirectX 8.1 C/C++ Programmer's Reference] ID3DXMesh::UnlockAttributeBuffer (14.7921195652174%)
DirectX 8.1 (C++) > DirectX Graphics > Reference > Direct3DX C/C++ Reference > Interfaces > ID3DXMesh