[DirectX 8.1 C/C++ Programmer's Reference] ID3DXPMesh (42.9347826086956%)
DirectX 8.1 (C++) > DirectX Graphics > Reference > Direct3DX C/C++ Reference > Interfaces
[DirectX 8.1 C/C++ Programmer's Reference] ID3DXPMesh::Save (23.3858695652174%)
DirectX 8.1 (C++) > DirectX Graphics > Reference > Direct3DX C/C++ Reference > Interfaces > ID3DXPMesh
[DirectX 8.1 C/C++ Programmer's Reference] ID3DXPMesh::Optimize (20.2608695652174%)
DirectX 8.1 (C++) > DirectX Graphics > Reference > Direct3DX C/C++ Reference > Interfaces > ID3DXPMesh
[DirectX 8.1 C/C++ Programmer's Reference] ID3DXPMesh::ClonePMesh (19.1245059288538%)
DirectX 8.1 (C++) > DirectX Graphics > Reference > Direct3DX C/C++ Reference > Interfaces > ID3DXPMesh
[DirectX 8.1 C/C++ Programmer's Reference] ID3DXPMesh::TrimByFaces (18.6304347826087%)
DirectX 8.1 (C++) > DirectX Graphics > Reference > Direct3DX C/C++ Reference > Interfaces > ID3DXPMesh