[DirectX 8.1 C/C++ Programmer's Reference] Device Types (27.7472527472527%)
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[DirectX 8.1 Visual Basic Programmer's Reference] Device Types (27.7472527472527%)
DirectX 8.1 (Visual Basic) > DirectX Graphics > Programmers Guide > Using Direct3D > About Devices
[DirectX 8.1 C/C++ Programmer's Reference] Device States (25.6787330316742%)
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[DirectX 8.1 Visual Basic Programmer's Reference] Device States (25.6787330316742%)
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[DirectX 8.1 C/C++ Programmer's Reference] Device Type (25.1748251748252%)
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[DirectX 5 Programmer's Reference] Device Creation (24.159125188537%)
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[DirectX 7 Programmer's Reference] Device Creation (24.159125188537%)
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[DirectX 7 Programmer's Reference] Device States (23.6142533936652%)
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[DirectX 5 Programmer's Reference] Device Setup (23.2747515642252%)
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[DirectX 6 Programmer's Reference] Device Setup (23.2747515642252%)
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[DirectX 7 Programmer's Reference] Device Setup (23.2747515642252%)
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[DirectX 8.1 C/C++ Programmer's Reference] Device-Specific Effects (22.7992116579073%)
DirectX 8.1 (C++) > DirectInput > Using DirectInput > Force Feedback > Effect Types
[DirectX 8.1 Visual Basic Programmer's Reference] Device-Specific Effects (22.7992116579073%)
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[DirectX 8.1 C/C++ Programmer's Reference] Device Setup (22.4726125267921%)
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[DirectX 8.1 Visual Basic Programmer's Reference] Device Setup (22.4726125267921%)
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[DirectX 8.1 Visual Basic Programmer's Reference] Device Capabilities (20.0368710237131%)
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