[DirectX 8.1 C/C++ Programmer's Reference] Setting Effects on Buffers (70.9752321981424%)
DirectX 8.1 (C++) > DirectX Audio > Using DirectX Audio > Using Effects
[DirectX 8.1 Visual Basic Programmer's Reference] Setting Effects on Buffers (70.9752321981424%)
DirectX 8.1 (Visual Basic) > DirectX Audio > Using DirectX Audio > Using Effects
[DirectX 6 Programmer's Reference] Setting Transformations (44.1600678733032%)
DirectX Foundation > Direct3D Immediate Mode > Direct3D Immediate Mode Essentials > Direct3D Devices > Using Devices
[DirectX 7 Programmer's Reference] Setting Transformations (44.1600678733032%)
Microsoft DirectX 7.0 > Direct3D > Direct3D Immediate Mode > Direct3D Immediate Mode Essentials > Direct3D Devices > Using Devices
[DirectX 8.1 C/C++ Programmer's Reference] Setting the Video Window (41.0146716029069%)
DirectX 8.1 (C++) > DirectShow > Getting Started
[DirectX 8.1 C/C++ Programmer's Reference] Setting Up the Build Environment (40.7742869875223%)
DirectX 8.1 (C++) > DirectShow > Getting Started
[DirectX 8.1 C/C++ Programmer's Reference] Setting Objects (39.4581381810484%)
DirectX 8.1 (C++) > DirectX Audio > Using DirectX Audio > Loading Audio Data
[DirectX 8.1 C/C++ Programmer's Reference] Setting Properties on Sources (38.2326134912342%)
DirectX 8.1 (C++) > DirectShow > Using DirectShow > DirectShow Editing Services > Using DirectShow Editing Services > Working with Sources
[DirectX 6 Programmer's Reference] Setting the DirectSound Buffer Object (37.6852943029414%)
DirectX Foundation > DirectMusic > DirectMusic Essentials > Integrating DirectMusic and DirectSound
[DirectX 7 Programmer's Reference] Setting the DirectSound Buffer Object (37.6852943029414%)
Microsoft DirectX 7.0 > DirectMusic > DirectMusic Essentials > Integrating DirectMusic and DirectSound
[DirectX 5 Programmer's Reference] Setting Palettes on Nonprimary Surfaces (36.9532428355958%)
DirectX Foundation > DirectDraw > DirectDraw Essentials > Palettes
[DirectX 6 Programmer's Reference] Setting Palettes on Nonprimary Surfaces (36.9532428355958%)
DirectX Foundation > DirectDraw > DirectDraw Essentials > Palettes
[DirectX 7 Programmer's Reference] Setting Palettes on Nonprimary Surfaces (36.9532428355958%)
Microsoft DirectX 7.0 > DirectDraw > DirectDraw Essentials > Palettes
[DirectX 8.1 Visual Basic Programmer's Reference] Setting the Loader's Search Directory (36.7034604263706%)
DirectX 8.1 (Visual Basic) > DirectX Audio > Using DirectX Audio > Loading Audio Data
[DirectX 2 Programmer's Reference] Setting Palettes on Non-Primary Surfaces (36.5406300860265%)
DirectDraw > Overview > Using DirectDrawPalette
[DirectX 6 Programmer's Reference] Setting Light Properties (36.1888111888112%)
DirectX Foundation > Direct3D Immediate Mode > Direct3D Immediate Mode Essentials > Lighting and Materials > Lights > Using Lights
[DirectX 7 Programmer's Reference] Setting Light Properties (36.1888111888112%)
Microsoft DirectX 7.0 > Direct3D > Direct3D Immediate Mode > Direct3D Immediate Mode Essentials > Lighting and Materials > Lights > Using Lights
[DirectX 5 Programmer's Reference] Setting Display Modes (35.9917043740573%)
DirectX Foundation > DirectDraw > DirectDraw Essentials > Display Modes
[DirectX 6 Programmer's Reference] Setting Display Modes (35.9917043740573%)
DirectX Foundation > DirectDraw > DirectDraw Essentials > Display Modes
[DirectX 7 Programmer's Reference] Setting Display Modes (35.9917043740573%)
Microsoft DirectX 7.0 > DirectDraw > DirectDraw Essentials > Display Modes
[DirectX 8.1 Visual Basic Programmer's Reference] Setting and Retrieving Global Parameters (34.895686743597%)
DirectX 8.1 (Visual Basic) > DirectX Audio > Using DirectX Audio > Performance Parameters
[DirectX 8.1 Visual Basic Programmer's Reference] Setting and Retrieving Track Parameters (34.4950457179559%)
DirectX 8.1 (Visual Basic) > DirectX Audio > Using DirectX Audio > Performance Parameters
[DirectX 3 Programmer's Reference] Setting Up the Application Directory (34.1830065359477%)
DirectSetup > DirectSetup Overview > Preparing a DirectX Application for Installation
[DirectX 5 Programmer's Reference] Setting Focus and Device Windows (33.6780024509804%)
DirectX Foundation > DirectDraw > DirectDraw Essentials > Multiple Monitor Systems (New for Windows 98 and Windows NT 5.0)
[DirectX 5 Programmer's Reference] Setting a Rotation Transformation (33.3296572087333%)
DirectX Foundation > Direct3D Immediate Mode > Direct3D Execute-Buffer Tutorial > Working with Matrices
[DirectX 3 Programmer's Reference] Setting Palettes on Non-Primary Surfaces (32.9971988795518%)
DirectDraw > DirectDraw Interface Overviews > IDirectDrawPalette Interface
[DirectX 5 Programmer's Reference] Setting Palette Entries in Windowed Mode (32.7724358974359%)
DirectX Foundation > DirectDraw > DirectDraw Essentials > Advanced DirectDraw Topics > Using DirectDraw Palettes in Windowed Mode
[DirectX 2 Programmer's Reference] Setting Up the Lights (28.9765263199798%)
Direct3D > Retained-Mode Overview > Direct3D Retained-Mode Tutorial
[DirectX 8.1 Visual Basic Programmer's Reference] Setting Transformations (28.9027149321267%)
DirectX 8.1 (Visual Basic) > DirectX Graphics > Programmers Guide > Using Direct3D > About Devices > Using Devices
[DirectX 2 Programmer's Reference] Setting the Render State (28.0149878584414%)
Direct3D > Retained-Mode Overview > Direct3D Retained-Mode Tutorial
[DirectX 2 Programmer's Reference] Setting Up the Virtual Environment (27.9584267724685%)
Direct3D > Retained-Mode Overview > Direct3D Retained-Mode Tutorial
[DirectX 2 Programmer's Reference] Setting up the Windows Environment (27.9584267724685%)
Direct3D > Retained-Mode Overview > Direct3D Retained-Mode Tutorial
[DirectX 3 Programmer's Reference] Setting up the 3D Environment (26.5143088279907%)
Direct3D > Retained-Mode Overview > Direct3D Retained-Mode Tutorial > Setting up the 3D Environment
[DirectX 3 Programmer's Reference] Setting the Render State (25.7848658571684%)
Direct3D > Retained-Mode Overview > Direct3D Retained-Mode Tutorial > Setting up the 3D Environment
[DirectX 3 Programmer's Reference] Setting the NoDriveTypeAutoRun Value (18.1159505269412%)
AutoPlay > Overview > Tips for Writing AutoPlay Applications