[DirectX 8.1 C/C++ Programmer's Reference] Using DirectShow (51.7268270944741%)
DirectX 8.1 (C++) > DirectShow
[DirectX 8.1 Visual Basic Programmer's Reference] Using DirectPlay (49.752331002331%)
DirectX 8.1 (Visual Basic) > DirectPlay
[DirectX 8.1 C/C++ Programmer's Reference] Using Effects (49.2361017633598%)
DirectX 8.1 (C++) > DirectX Audio > Using DirectX Audio
[DirectX 7 Programmer's Reference] Using Ports (49.2343015041225%)
Microsoft DirectX 7.0 > DirectMusic > DirectMusic Essentials
[DirectX 8.1 C/C++ Programmer's Reference] Using DirectPlay (48.6965240641711%)
DirectX 8.1 (C++) > DirectPlay
[DirectX 8.1 Visual Basic Programmer's Reference] Using DirectInput (48.6493898258604%)
DirectX 8.1 (Visual Basic) > DirectInput
[DirectX 7 Programmer's Reference] Using Wave Files (47.9539641943734%)
Microsoft DirectX 7.0 > DirectSound > DirectSound Essentials
[DirectX 8.1 Visual Basic Programmer's Reference] Using Effects (47.8983091212193%)
DirectX 8.1 (Visual Basic) > DirectX Audio > Using DirectX Audio
[DirectX 8.1 C/C++ Programmer's Reference] Using DirectInput (47.5935828877005%)
DirectX 8.1 (C++) > DirectInput
[DirectX 8.1 C/C++ Programmer's Reference] Using Direct3D (47.2734746072342%)
DirectX 8.1 (C++) > DirectX Graphics > Programmers Guide
[DirectX 8.1 Visual Basic Programmer's Reference] Using DirectX Audio (46.5587044534413%)
DirectX 8.1 (Visual Basic) > DirectX Audio
[DirectX 8.1 Visual Basic Programmer's Reference] Using Direct3D (45.9356819650937%)
DirectX 8.1 (Visual Basic) > DirectX Graphics > Programmers Guide
[DirectX 7 Programmer's Reference] Using DirectPlay Providers (42.3732703783855%)
Microsoft DirectX 7.0 > DirectPlay > DirectPlay Essentials
[DirectX 7 Programmer's Reference] Using Downloadable Sounds (41.8496861195071%)
Microsoft DirectX 7.0 > DirectMusic > DirectMusic Essentials
[DirectX 5 Programmer's Reference] Using DirectPlay (38.6908567774936%)
DirectX Media > DirectPlay > Using DirectPlay
[DirectX 6 Programmer's Reference] Using Ports (38.3647362867312%)
DirectX Foundation > DirectMusic > DirectMusic Essentials
[DirectX 6 Programmer's Reference] Using Wave Files (37.0843989769821%)
DirectX Foundation > DirectSound > DirectSound Essentials
[DirectX 3 Programmer's Reference] Using System Messages (36.9502186839648%)
DirectPlay > DirectPlay Overview
[DirectX 6 Programmer's Reference] Using Devices (36.8440143615975%)
DirectX Foundation > Direct3D Immediate Mode > Direct3D Immediate Mode Essentials > Direct3D Devices
[DirectX 7 Programmer's Reference] Using Devices (36.8440143615975%)
Microsoft DirectX 7.0 > Direct3D > Direct3D Immediate Mode > Direct3D Immediate Mode Essentials > Direct3D Devices
[DirectX 3 Programmer's Reference] Using the DirectXSetup Function (36.7362428842505%)
DirectSetup > DirectSetup Overview
[DirectX 6 Programmer's Reference] Using Execute Buffers (36.0224089635854%)
DirectX Foundation > Direct3D Immediate Mode > Direct3D Immediate Mode Essentials > Direct3D Devices > Execute Buffers
[DirectX 2 Programmer's Reference] Using DirectPlay (35.5057932263815%)
DirectPlay > Overview
[DirectX 3 Programmer's Reference] Using a Custom Mixer (34.4762845849802%)
DirectSound > DirectSound Examples > Creating Sound Buffers
[DirectX 2 Programmer's Reference] Using DirectSetup (34.4028520499109%)
DirectSetup > Overview
[DirectX 3 Programmer's Reference] Using the DirectSound Mixer (34.0596179183136%)
DirectSound > DirectSound Examples > Creating Sound Buffers
[DirectX 5 Programmer's Reference] Using Callback Functions (34.0033567774936%)
DirectX Media > DirectPlay > Using DirectPlay
[DirectX 3 Programmer's Reference] Using Compressed Wave Formats (33.4849052746354%)
DirectSound > DirectSound Examples > Creating Sound Buffers
[DirectX 5 Programmer's Reference] Using Hardware Mixing (33.1705804851585%)
DirectX Foundation > DirectSound > DirectSound Essentials > Optimizing DirectSound Performance
[DirectX 6 Programmer's Reference] Using Hardware Mixing (33.1705804851585%)
DirectX Foundation > DirectSound > DirectSound Essentials > Optimizing DirectSound Performance
[DirectX 5 Programmer's Reference] Using the DirectXSetup Function (30.8130517284052%)
DirectX Foundation > DirectSetup > DirectSetup Overview
[DirectX 5 Programmer's Reference] Using Wave Files (30.8115118577075%)
DirectX Foundation > DirectSound > DirectSound Essentials > Using Wave Files
[DirectX 2 Programmer's Reference] Using DirectX 2 in Windows (29.0769230769231%)
Introducing the DirectX 2 Software Development Kit > Using DirectX 2 in Windows
[DirectX 2 Programmer's Reference] Using a Custom Mixer (27.6380492908626%)
DirectSound > Overview > Creating Sound Buffers
[DirectX 2 Programmer's Reference] Using the DirectSound Mixer (27.2213826241959%)
DirectSound > Overview > Creating Sound Buffers