Legal Information
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DirectX Software Development Kit
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DirectX Graphics
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Direct3D 9
Converting to Direct3D 9
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Programming Guide
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Graphics Tools
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Tutorials and Samples
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Reference
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Direct3D Reference
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D3DX Reference
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HLSL Shader Reference
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Effect Reference
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Asm Shader Reference
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Vertex Shaders
vs_1_1
vs_2_0
vs_2_x
vs_3_0
Vertex Shader Differences
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Vertex Shader Instructions
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Vertex Shader Registers
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Vertex Shader Register Modifiers
Vertex Shader Source Register Modifiers
Source Register Swizzling
Destination Register Masking
Registers - vs_1_1
Registers - vs_2_0
Registers - vs_2_x
Registers - vs_3_0
Relative Addressing
Address Register
Constant Float Register
Constant Integer Register
Constant Boolean Register
Color Register
Fog Register
Input Register
Loop Counter Register
Output Registers
Point Size Register
Position Register
Predicate Register
Sampler
Temporary Register
Texture Coordinate Register
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Pixel Shaders
Software Shaders
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DXUT Reference
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X File Reference
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X File Reference (Legacy)
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DDS File Reference
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DirectX Input
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DirectX Audio
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DirectX SDK Technical Articles
Glossary
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DirectX SDK
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DirectMusic
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DirectPlay