• Legal Information
  • ▶DirectX Software Development Kit
  • ▶DirectX Graphics
  • ▶DirectX Input
  • ▼DirectX Audio
    • ▶XACT
    • ▼DirectSound
      • What's New in DirectSound
      • The Power of DirectSound
      • ▼Programming Guide
        • ▶Getting Started with DirectSound
        • DirectSound Playback Objects
        • ▶DirectSound Devices
        • ▼Buffer Basics
          • Creating Secondary Buffers
          • Duplicating Buffers
          • Buffer Control Options
          • Algorithms for Buffers
          • Filling and Playing Static Buffers
          • Using Streaming Buffers
          • Playback Controls
          • Play and Write Cursors
          • Play Buffer Notification
          • Mixing Sounds
          • Looping Sounds
          • Buffer Management
        • ▶Using WAV Data
        • ▶Sounds in 3D
        • ▶Using Effects
        • ▶Capturing Waveforms
        • ▶Advanced Topics in DirectSound
      • ▶DirectSound Samples
      • ▶Reference
  • ▶DirectX SDK Technical Articles
  • Glossary
  • ▶DirectX SDK
  • ▶DirectMusic
  • ▶DirectPlay