• Legal Information
  • ▶DirectX Software Development Kit
  • ▶DirectX Graphics
  • ▶DirectX Input
  • ▶DirectX Audio
  • ▶DirectX SDK Technical Articles
  • Glossary
  • ▼DirectX SDK
    • Legal Information
    • ▼Introducing DirectX 9.0
      • Tips and Tricks Using Managed Code
      • What's New in DirectX 9.0 for Managed Code
      • What Is Managed Code?
      • ▼Direct3D Graphics
        • ▼Getting Started with Direct3D
          • ▶3-D Coordinate Systems and Geometry
          • ▼Devices
            • Device Types
            • Creating a Device
            • Selecting a Device
            • Lost Devices
            • Determining Hardware Support
            • Processing Vertex Data
            • ▶Device Supported Primitive Types
          • ▶Resources
          • ▶Transforms
          • ▶Sample Framework for DirectX 9.0 for Managed Code
        • DirectDraw
        • ▶DirectInput
        • ▶DirectPlay
        • ▶DirectSound
        • Audio Video Playback
      • ▶How Do I ...?
      • ▶Namespaces
  • ▶DirectMusic
  • ▶DirectPlay