Legal Information
▶
DirectX Software Development Kit
▶
DirectX Graphics
▶
DirectX Input
▶
DirectX Audio
▶
DirectX SDK Technical Articles
Glossary
▼
DirectX SDK
Legal Information
▼
Introducing DirectX 9.0
Tips and Tricks Using Managed Code
What's New in DirectX 9.0 for Managed Code
What Is Managed Code?
▼
Direct3D Graphics
▶
Getting Started with Direct3D
DirectDraw
▶
DirectInput
▶
DirectPlay
▼
DirectSound
▶
Playing Sounds
▶
3-D Sound
▶
Using Effects
▼
Capturing Waveforms
Enumeration of Capture Devices
Creating the Capture Object
Capture Device Capabilities
Creating a Capture Buffer
Capture Buffer Information
Capture Buffer Notification
Capture Buffer Effects
Using the Capture Buffer
▶
Optimizing Performance
Audio Video Playback
▶
How Do I ...?
▶
Namespaces
▶
DirectMusic
▶
DirectPlay