Legal Information
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DirectX Software Development Kit
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DirectX Graphics
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DirectX Input
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DirectX Audio
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DirectX SDK Technical Articles
Glossary
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DirectX SDK
Legal Information
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Introducing DirectX 9.0
Tips and Tricks Using Managed Code
What's New in DirectX 9.0 for Managed Code
What Is Managed Code?
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Direct3D Graphics
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How Do I ...?
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Namespaces
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Microsoft.DirectX.AudioVideoPlayback
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Microsoft.DirectX.Diagnostics
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Microsoft.DirectX.Direct3D
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Microsoft.DirectX.DirectDraw
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Microsoft.DirectX.DirectInput
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Microsoft.DirectX.DirectPlay.Lobby
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Microsoft.DirectX.DirectPlay.Voice
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Microsoft.DirectX.DirectPlay
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Microsoft.DirectX.DirectSound
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Microsoft.DirectX.PrivateImplementationDetails
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Microsoft.DirectX.Security.Permissions
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Microsoft.DirectX.Security
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Microsoft.DirectX
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Classes
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Structures
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Matrix
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Methods
Add
AffineTransformation
AffineTransformation2D
Equals
GetHashCode
Invert
LookAtLH
LookAtRH
Matrix
Multiply
MultiplyTranspose
op_Addition
op_Equality
op_Inequality
op_Multiply
op_Subtraction
OrthoLH
OrthoOffCenterLH
OrthoOffCenterRH
OrthoRH
PerspectiveFovLH
PerspectiveFovRH
PerspectiveLH
PerspectiveOffCenterLH
PerspectiveOffCenterRH
PerspectiveRH
Reflect
RotateAxis
RotateQuaternion
RotateX
RotateY
RotateYawPitchRoll
RotateZ
RotationAxis
RotationQuaternion
RotationX
RotationY
RotationYawPitchRoll
RotationZ
Scale
Scaling
Shadow
Subtract
ToString
Transform
Transformation
Transformation2D
Translate
Translation
Transpose
TransposeMatrix
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Properties
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Fields
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Plane
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Quaternion
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Single16
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Vector2
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Vector3
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Vector4
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DirectMusic
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DirectPlay