Legal Information
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DirectX Software Development Kit
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DirectX Graphics
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DirectX Input
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DirectX Audio
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DirectX SDK Technical Articles
Glossary
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DirectX SDK
Legal Information
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Introducing DirectX 9.0
Tips and Tricks Using Managed Code
What's New in DirectX 9.0 for Managed Code
What Is Managed Code?
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Direct3D Graphics
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How Do I ...?
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Namespaces
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Microsoft.DirectX.AudioVideoPlayback
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Microsoft.DirectX.Diagnostics
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Microsoft.DirectX.Direct3D
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Microsoft.DirectX.DirectDraw
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Microsoft.DirectX.DirectInput
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Microsoft.DirectX.DirectPlay.Lobby
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Microsoft.DirectX.DirectPlay.Voice
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Microsoft.DirectX.DirectPlay
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Microsoft.DirectX.DirectSound
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Microsoft.DirectX.PrivateImplementationDetails
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Microsoft.DirectX.Security.Permissions
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Microsoft.DirectX.Security
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Microsoft.DirectX
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Classes
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Structures
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Matrix
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Plane
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Quaternion
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Methods
Add
BaryCentric
Conjugate
Dot
Equals
Exp
GetHashCode
Invert
Length
LengthSq
Ln
Multiply
Normalize
op_Addition
op_Equality
op_Inequality
op_Multiply
op_Subtraction
Quaternion
RotateAxis
RotateMatrix
RotateYawPitchRoll
RotationAxis
RotationMatrix
RotationYawPitchRoll
Slerp
Squad
SquadSetup
Subtract
ToAxisAngle
ToString
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Properties
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Fields
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Single16
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Vector2
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Vector3
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Vector4
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DirectMusic
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DirectPlay