• Legal Information
  • ▶DirectX Software Development Kit
  • ▶DirectX Graphics
  • ▶DirectX Input
  • ▶DirectX Audio
  • ▶DirectX SDK Technical Articles
  • Glossary
  • ▼DirectX SDK
    • Legal Information
    • ▼Introducing DirectX 9.0
      • Tips and Tricks Using Managed Code
      • What's New in DirectX 9.0 for Managed Code
      • What Is Managed Code?
      • ▶Direct3D Graphics
      • ▶How Do I ...?
      • ▼Namespaces
        • ▶Microsoft.DirectX.AudioVideoPlayback
        • ▶Microsoft.DirectX.Diagnostics
        • ▶Microsoft.DirectX.Direct3D
        • ▶Microsoft.DirectX.DirectDraw
        • ▼Microsoft.DirectX.DirectInput
          • ▶Classes
          • ▶Enumerations
          • ▼Structures
            • ▶CalibrationPoint
            • ▶ColorSet
            • ▶Condition
            • ▶ConstantForce
            • ▶CustomForce
            • ▼DataFormat
              • ▶Methods
              • ▼Properties
                • DataSize
                • Flags
              • ▶Fields
            • ▶DeviceArrival
            • ▶DeviceCaps
            • ▶DeviceImageInformation
            • ▶DeviceImageInformationHeader
            • ▶DeviceInstance
            • ▶DeviceObjectInstance
            • ▶Effect
            • ▶EffectInformation
            • ▶EffectStatus
            • ▶Envelope
            • ▶FileEffect
            • ▶InputRange
            • ▶JoystickState
            • ▶MouseState
            • ▶ObjectDataFormat
            • ▶Periodic
            • ▶RampForce
            • ▶SemanticsInstance
        • ▶Microsoft.DirectX.DirectPlay.Lobby
        • ▶Microsoft.DirectX.DirectPlay.Voice
        • ▶Microsoft.DirectX.DirectPlay
        • ▶Microsoft.DirectX.DirectSound
        • ▶Microsoft.DirectX.PrivateImplementationDetails
        • ▶Microsoft.DirectX.Security.Permissions
        • ▶Microsoft.DirectX.Security
        • ▶Microsoft.DirectX
  • ▶DirectMusic
  • ▶DirectPlay