Microsoft DirectX 9.0 SDK Update (October 2004)

DMUS_APATH_DYNAMIC_MONO

This standard audiopath sets up a nonshared buffer of type Mono that has no 3-D parameters or special effects.

Applications can obtain an interface to the buffer by calling one of the GetObjectInPath methods with dwStage set to DMUS_PATH_BUFFER and dwBuffer set to 0.

See Also


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