Microsoft DirectX 9.0 SDK Update (October 2004) |
The DMUS_IO_CHORDMAP_SIGNPOST structure contains information about a signpost chord in a
Syntax
typedef struct _DMUS_IO_CHORDMAP_SIGNPOST {
DWORD dwChords;
DWORD dwFlags;
} DMUS_IO_CHORDMAP_SIGNPOST;
Members
dwChords
Types of signpost supported by this chord. The values are used to match against the same values as they appear in
Value |
DMUS_SIGNPOSTF_A |
DMUS_SIGNPOSTF_B |
DMUS_SIGNPOSTF_C |
DMUS_SIGNPOSTF_D |
DMUS_SIGNPOSTF_E |
DMUS_SIGNPOSTF_F |
DMUS_SIGNPOSTF_LETTER |
DMUS_SIGNPOSTF_1 |
DMUS_SIGNPOSTF_2 |
DMUS_SIGNPOSTF_3 |
DMUS_SIGNPOSTF_4 |
DMUS_SIGNPOSTF_5 |
DMUS_SIGNPOSTF_6 |
DMUS_SIGNPOSTF_7 |
DMUS_SIGNPOSTF_ROOT |
DMUS_SIGNPOSTF_CADENCE |
dwFlags
Flags defining whether this chord is to be preceded by cadence chords. Signpost chords can have up to two cadence chords. This value can be SPOST_CADENCE1 (first cadence), SPOST_CADENCE2 (second cadence), or a combination of these two flags.
Requirements
Header: Dmusicf.h
See Also
See Also