Microsoft DirectX 9.0 SDK Update (October 2004) |
The DMUS_RHYTHM_PARAM structure is used as the pParam parameter in calls to the various get-parameter methods when the track is a chord track and rguidType is GUID_RhythmParam.
Syntax
typedef struct {
DMUS_TIMESIGNATURE TimeSig;
DWORD dwRhythmPattern;
} DMUS_RHYTHM_PARAM;
Members
TimeSig
DMUS_TIMESIGNATURE structure containing the time signature of the rhythm parameter. This structure must be initialized before the DMUS_RHYTHM_PARAM structure is passed to the get method.
dwRhythmPattern
Rhythm pattern for a sequence of chords. Each bit represents a beat in one or more measures, with 1 signifying a chord on the beat and 0 signifying no chord.
Requirements
Header: Dmusicf.h
See Also