Microsoft DirectX 9.0 SDK Update (October 2004) |
The DMUS_TIMESIGNATURE structure is used by the IDirectMusicStyle8::GetTimeSignature method to retrieve information about a style's time signature. It is also used in the DMUS_RHYTHM_PARAM structure and in the various get-parameter methods when the rguidType parameter is GUID_TimeSignature and the track is a time signature or style track.
Syntax
typedef struct _DMUS_TIMESIGNATURE {
MUSIC_TIME mtTime;
BYTE bBeatsPerMeasure;
BYTE bBeat;
WORD wGridsPerBeat;
} DMUS_TIMESIGNATURE;
Members
mtTime
Music time at which this time signature occurs.
bBeatsPerMeasure
Top of time signature.
bBeat
Bottom of time signature.
wGridsPerBeat
Grids (subdivisions) per beat. This value determines the timing resolution for certain music eventsfor example, segments cued with the DMUS_SEGF_GRID flag (see DMUS_SEGF_FLAGS).
Requirements
Header: Dmusici.h
See Also