Microsoft DirectX 9.0 SDK Update (October 2004) |
The GetVariableNumber method retrieves a 32-bit signed value from a variable declared in the script.
Syntax
HRESULT GetVariableNumber(
WCHAR *pwszVariableName,
LONG *plValue,
DMUS_SCRIPT_ERRORINFO *pErrInfo
);
Parameters
pwszVariableName
Name of the script variable.
plValue
Address of a variable that receives the value.
pErrInfo
Address of a DMUS_SCRIPT_ERRORINFO structure that receives information if an error occurs. Set this member to NULL if you do not want error information.
Return Values
If the method succeeds, one of the following success codes is returned:
Return code | Description |
S_OK | The value was retrieved. |
S_FALSE | The variable does not exist in the script. |
DMUS_S_GARBAGE_COLLECTED | See Garbage Collection. |
If the method fails, return values can include the following:
Return code |
DISP_E_TYPEMISMATCH (See Winerror.h.) |
DMUS_E_NOT_INIT |
DMUS_E_SCRIPT_VARIABLE_NOT_FOUND |
E_POINTER |
Requirements
Header: Dmusici.h
Library: Dmscript.dll, Dscripd.dll
See Also