Microsoft DirectX 9.0 SDK Update (Summer 2003)

IDirectPlay8Peer::DestroyGroup Method


Deletes a group created by the IDirectPlay8Peer::CreateGroup method. This method can be called by any peer in the session.

Syntax

HRESULT DestroyGroup(      

    const DPNID idGroup,     PVOID const pvAsyncContext,     DPNHANDLE *const phAsyncHandle,     const DWORD dwFlags );

Parameters

idGroup
[in] Variable of type DPNID that should be set to the identifier of the group to be deleted.
pvAsyncContext
[in] Pointer to the user-supplied context, which is returned in the pvUserContext member of the DPN_MSGID_ASYNC_OP_COMPLETE system message. This parameter is optional and may be set to NULL.
phAsyncHandle
[out] A DPNHANDLE. A value will be returned. However, Microsoft® DirectPlay® does not permit cancellation of this operation, so the value cannot be used.
dwFlags
[in] Flag that controls how this method is processed. The following flag can be set for this method.
DPNDESTROYGROUP_SYNC
Causes the method to process synchronously.

Return Value

Returns S_OK if this method is processed synchronously and is successful. By default, this method is run asynchronously and normally returns DPNSUCCESS_PENDING. It can also return one of the following error values.

DPNERR_INVALIDFLAGSThe flags passed to this method are invalid.
DPNERR_INVALIDGROUPThe group ID is not recognized as a valid group ID for this game session.




© 2003 Microsoft Corporation. All rights reserved.