Microsoft DirectX 9.0 SDK Update (Summer 2003) |
Microsoft® DirectPlay® Voice generates the DVMSGID_RECORDSTOP message when audio input on the local client stops.
The DVMSG_RECORDSTOP structure contains information for the DVMSGID_RECORDSTOP system message.
Syntax
typedef struct { DWORD dwSize; DWORD dwPeakLevel; PVOID pvLocalPlayerContext; } DVMSG_RECORDSTOP *LPDVMSG_RECORDSTOP, *PDVMSG_RECORDSTOP;
Members
- dwSize
- Size of the DVMSG_RECORDSTOP message structure.
- dwPeakLevel
- Voice activation level that caused the transmission to stop. In push-to-talk mode, this value is 0.
- pvLocalPlayerContext
- Pointer to the context value set for the player. This value is set through the pvPlayerContext member of the DVMSGID_CREATEVOICEPLAYER message structure.
Remarks
Return from the message callback function with DV_OK.
This message can be generated when the voice activation sensitivity level is not being reached or when a target is deselected in push-to-talk mode.
Message Information
Header dvoice.h Minimum operating systems Windows 98